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チュートリアル #1837
Move #1
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BETA
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As this is an early version of the game, you agree that bugs can still occur. [More]
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I would like to think a little, thank you
Previously on Twinkle Twinkle #636794067 ... ([Skip last moves replay])
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チュートリアルを終了する
Nekonyancer

トゥインクル・トゥインクル(Twinkle Twinkle)のプレイ方法を覚えましょう!

ヒント:

• ボタンを使用する代わりに、Spaceキーを押してチュートリアルを進めることができます。

• 必要なら  を使ってチュートリアルの説明を最小化できます。


このチュートリアルは以下の方によって制作されました: Nekonyancer
0000
Nekonyancer[img]https://x.boardgamearena.net/data/tutorials/img6847e684b96b80.83116644.jpg[/img] Explore the night sky to discover constellations, planets, and other wonders! [green][tip] This 29-step tutorial is best viewed on a computer![/green]1maintitlebar_content000
NekonyancerIn *Twinkle Twinkle,* players will take turns drafting tiles and placing them into their personal star charts. Each kind of heavenly body has different scoring criteria! When the charts are complete, BGA will score them. [green]Whoever scores the most points wins![/green]2maintitlebar_content000
NekonyancerSince this is a 2-player game, each player gets [red]*2 astronauts*[/red] with which to take tiles. BGA placed them at the top of the main board to indicate *turn order.* [green]Looks like one of our astronauts is first![/green]3character_tile_2000character_tile_1 1 character_tile_2 1 character_tile_3 1 character_tile_4 1
NekonyancerOn our turn, all we have to do is place our astronaut above a tile. Then we can position the tile on our chart. Let's start by taking a *Black Hole.* [red]*Click here!*[/red] Then continue.4player_name_11941354000selectable_round_order_field_1 6
NekonyancerIf you *scroll down* a little, you'll find our empty star chart, which consists of twenty spaces. We can place our new black hole anywhere we want, but we should probably check the [red]*scoring criteria*[/red] first!5main_inner_tile_2000scoring_card_11941354_3 6
NekonyancerHmm. It says we should keep Black Holes away from Stars, Planets, and other Black Holes. It will be easier to do so in a corner space, don't you think? *Click on the bottom-right corner of our chart! Then [blue]"Confirm"[/blue] your action at the top!* Nevermind. This game is a little buggy in tutorial mode. It will work fine in a real game! Just *continue* instead.6scoring_card_11941354_3000confirm_player_turn 2 field_3_4_11941354 16 scoring_card_11941354_3 6
Nekonyancer[blue]Okay, that's it for our first turn![/blue] Now our opponent will take their turn. Actually, according to the turn order track, they'll take two in a row!1character_tile_367c169a62dcf900
Nekonyancer*Scroll up* to the main board so we can take our next tile. One of the only kinds of tiles that are safe to put next to Black Holes are *Asteroids,* so let's take the Asteroid tile! [red]*Click here!*[/red] Then continue.1player_name_1194135467c169b66adc300selectable_round_order_field_4 6
NekonyancerAccording to the [red]*scoring criteria,*[/red] Asteroids score more points if we put many of them together to make a *cluster.* Again, we can place it anywhere we like, but I think we should put it next to our Black Hole. *Place it to the left of the Hole.* Then continue.2scoring_card_11941354_167c169b66adc300field_3_3_11941354 16 scoring_card_11941354_1 6
Nekonyancer*Scroll back up to the main board.* I'll confirm your action for you. Click on *continue,* and [red]watch the main board carefully.[/red] [green](Step 10/29)[/green]3player_name_1194135467c169b66adc300confirm_player_turn 2
NekonyancerAll the astronauts were moved up to the turn order track, keeping the same positions relative to each other! [green] In other words, the more to the left we place our astronauts, the earlier we'll go in the next round![/green]1player_name_1194135467c169bfd76b500
NekonyancerThe [red]*Black Hole*[/red] was not taken in the previous round, so it shifted to the left. Then the four tiles in the [green]*"Next Round"*[/green] row moved up!2player_name_1194135467c169bfd76b500main_inner_tile_3 1 main_inner_tile_10 15 main_inner_tile_11 15 main_inner_tile_12 15 main_inner_tile_13 15
NekonyancerNow we're ready to start Round 2! This time, our opponent will go first.3character_tile_267c169bfd76b500
NekonyancerLet's take a Star Tile. [red]*Click here.*[/red] Then continue.1player_name_1194135467c169d97350f00selectable_round_order_field_1 6
NekonyancerThe scoring criteria for constellations are listed under our chart. *Scroll down* until you find them. [green]Hmm. Looks like we'll score for...[/green] • our two largest constellations. • having several constellations with at least 2 stars.2main_inner_tile_667c169d97350f00
NekonyancerLet's start working on a large constellation. *Place the tile [red]here.[/red]* As you can see, we can rotate or flip the tile however we like. Go ahead and fiddle around with it.3field_1_1_1194135467c169d97350f00field_1_1_11941354 6
NekonyancerWhen you're ready, position the tile so it looks like this: [img]https://x.boardgamearena.net/data/tutorials/img6847e686303b08.97240159.jpg[/img] I'll click on [blue]*"Confirm"*[/blue] for you...4main_inner_tile_667c169d97350f00confirm_player_turn 2
Nekonyancer*Scroll up and take the other [red]Star tile.[/red]* Then continue.1player_name_1194135467c16a01a965300selectable_round_order_field_4 6
NekonyancerTo make large constellations, we'll have to arrange the stars so that they are connected by dotted lines. *Place the tile [red]here.[/red] Rotate it twice.* [img]https://x.boardgamearena.net/data/tutorials/img6847e6872fa559.34693573.jpg[/img] I'll click on [blue]*"Confirm"*[/blue] for you...2field_2_1_1194135467c16a01a965300confirm_player_turn 2 field_2_1_11941354 6
Nekonyancer*Great!* We already have four stars in this constellation, and we have plenty of ways to add to it. We'll earn the maximum amount of points if we reach *8* stars, but any more than that is a waste. [green](Step 20/29)[/green]1field_1_2_1194135467c16a34ee7cf00
NekonyancerIf you *scroll down* a little more, you'll find our opponent's star chart. They put a [red]*Planet*[/red] in the top-right corner. Planets are simple - each one is worth 3 points!2maintitlebar_content67c16a34ee7cf00main_inner_tile_7 6
Nekonyancer[blue]I think you got the gist of the game now.[/blue] I'll start *fast-forwarding* so I can show you the last couple features. You can also get a better idea of how to organize our chart.3maintitlebar_content67c16a34ee7cf00
NekonyancerThis is a [red]*Satellite.*[/red] They earn points by being next to Black Holes and Planets.1main_inner_tile_1367c16a53aff8000main_inner_tile_13 6
NekonyancerThis is a [red]*Comet.*[/red] Comets are worth 1 point for each star in orthogonally adjacent spaces (left/right/up/down).1main_inner_tile_1867c16afc1e95e00main_inner_tile_18 6
NekonyancerThis is a [red]*Nova Star.*[/red] They function just like normal stars, with two important differences: 1. Each Nova star is worth 1 extra point at the end of the game. 2. Nova stars that are next to Black Holes get sucked up! They're worth nothing!1main_inner_tile_2867c16c445abbd00main_inner_tile_28 6
Nekonyancer[blue]Our chart is finished! Isn't it beautiful?[/blue] Note that we intentionally positioned some of the dotted lines so they did NOT connect to other stars. We started doing that because our [red]*first constellation*[/red] already had 8 stars in it!1scoring_card_11941354_067c16d0d0d24e00main_inner_tile_25 1 main_inner_tile_6 1 main_inner_tile_15 1 main_inner_tile_9 1
NekonyancerIf you *scroll down* a little more, you'll see that BGA already counted up our points [green]*here.*[/green] [green]Whoever scores the most points wins![/green]2maintitlebar_content67c16d0d0d24e00current_player_score_panel_11941354 3
NekonyancerBy the way, this tutorial showcases the *default* scoring criteria [blue](blue)[/blue]. In the lobby options, you can toggle [green]green[/green] scoring criteria for a whole new stargazing experience!3maintitlebar_content67c16d0d0d24e00
Nekonyancer[blue]*Thank you for playing through this tutorial for Twinkle Twinkle!*[/blue] If you have any questions or comments about the tutorial, feel free to send *Nekonyancer* a message! Big thank yous go out to... • *Ammon Anderson* for designing and illustrating this game. • *Allplay* for publishing. • *pasko92* for bringing it to BGA. Have fun! :D4maintitlebar_content67c16d0d0d24e00
Nekonyancer

これにてチュートリアルは終了です!


今すぐトゥインクル・トゥインクル(Twinkle Twinkle)を遊びましょう!

ボードゲームアリーナに参加して、1 095のボードゲームを友達や世界中の10 561 000人のプレイヤーとオンラインでプレイしてください:)



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Twinkle Twinkle

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『トゥインクル・トゥインクル』の遊び方・魅力をご紹介!

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Designer: Ammon Anderson

Artist: Ammon Anderson

Developed by: pasko92

Release 250220-1708

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初プレイなので追加時間が2倍です
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画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/board2.png
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画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/board4.png
インターネットの接続を確認するか、このWebページを再読み込み(Ctrl+F5)してください
画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/icons1.png
インターネットの接続を確認するか、このWebページを再読み込み(Ctrl+F5)してください
画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/scoring-boards1.png
インターネットの接続を確認するか、このWebページを再読み込み(Ctrl+F5)してください
画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/board1.png
インターネットの接続を確認するか、このWebページを再読み込み(Ctrl+F5)してください
画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/scoring-boards3.png
インターネットの接続を確認するか、このWebページを再読み込み(Ctrl+F5)してください
画像を読み込むことができませんでした: https://x.boardgamearena.net/data/themereleases/current/games/twinkletwinkle/250220-1708/img/observation-board.png
インターネットの接続を確認するか、このWebページを再読み込み(Ctrl+F5)してください
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Nekonyancer:



上のテキストで次に何をすればいいのかプレイヤーに説明することを忘れないでください。リプレイでの次のアクションはVisitor-395によってなされていなければならないことに注意してください。

注:このステップが表示されたら、ゲーム要素をクリックして強調表示することができます。

利用可能なマークアップ :
 *text in bold*
 [red]text in red[/red]
 [green]text in green[/green]
 [blue]text in blue[/blue]
 !!! =>
 [tip] =>
 [img]URL[/img] => Display an image. Tip: you may use Snipboard.io to upload an image, and then copy/paste the URL.

トゥインクル・トゥインクル(Twinkle Twinkle)のプレイ方法を覚えましょう!

ヒント:

• ボタンを使用する代わりに、Spaceキーを押してチュートリアルを進めることができます。

• 必要なら  を使ってチュートリアルの説明を最小化できます。


このチュートリアルは以下の方によって制作されました: Nekonyancer
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