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チュートリアル #1904
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nalka

キングスクラフト(Kingscraft)のプレイ方法を覚えましょう!

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このチュートリアルは以下の方によって制作されました: nalka
0000
nalkaWelcome to the Kingscraft tutorial! [green][tip] This tutorial should take about 20 minutes to complete and is best viewed on a computer.[/green]1archivecontrol_editmode_centercomment000
nalkaIn Kingscraft, your goal is to be the first to defeat [red]the king/queen[/red]. However you'll have to get better [blue]equipment[/blue] if you want to be strong enough to stand a chance.2ROGUE_GEN000I1_4_player 7 I1_10_player 7 K7 6
nalkaEach turn, every player will secretly pick an action then they will be resolved according to their position in turn order. The more to the left, the earlier in turn order. Let's use Guard (the gift) for this turn.3ACTION_KING_actionSelection010
nalka[blue]Our opponent[/blue] picked Fight class 1 (the swords with a 1). Since it's further to the left than Guard in the actions list, our action will be resolved second. Let's ignore what our opponent does for now and move on to our turn.1ACTION_FIGHT_01_7699b5_turnorder67b89535ad9e400
nalkaGuarding allows us to take a class 1 item from the available items. At the start of the game BGA randomly gave [blue]2 of them[/blue] to each player. Each item's class is visible on its top left corner, you can also determine an item's class according to its position on the items board. The top row is class 1 items, the middle row is class 2 items and the bottom row is class 3 items.1ACTION_GUARD_bf8146_turnorder67b8955d4d7e100I1_4_player 7 I1_10_player 7 I1_4_craftingtree 7 I1_7_craftingtree 7 I1_10_craftingtree 7 I1_15_craftingtree 7 I1_15_player 7 I1_7_player 7
nalkaSince we can pick a class 1 item, we must pick from the top row. Let's take the metal chains (between the feather and the helmet) to hit our enemies harder!2ACTION_GUARD_bf8146_turnorder67b8955d4d7e110I1_5_craftingtree 16
nalkaAs you can see, BGA automatically placed it in our purple item slot (chest). This is possible because the metal chains are a gray item (just like the feather), this means it can occupy any type of slot. Our sword on the other hand is a [blue]blue item[/blue], so it can only go to our [blue]blue item slot[/blue] (hands). Ever seen someone use a sword as helmet? Not me :p1ROGUE_GEN67b8956e35a5e00
nalkaThat's it for our first turn. It's time to select an action again :) I don't feel like we're ready to fight so let's get some more equipment with an other "Guard" action.1ACTION_GUARD_actionSelection67b8958fa457110
nalkaOur opponent also used Guard. Since we both picked the *same action*, a *friendly fight* will take place and the winner will go first. As you can see in the game history, BGA automatically resolved that fight and we won it with 17 strength while our opponent had 8. I'll explain fights in depth soon.1ACTION_GUARD_7699b5_turnorder67b895901a3a400
nalkaLet's see... We already have a sword and metal chains, that looks good as offensive items however these and our feather won't really help protecting ourselves, let's fix that :D Take the purple cloak from the available items!2ACTION_GUARD_7699b5_turnorder67b895901a3a410I1_14_craftingtree 16
nalkaThis time BGA didn't automatically put it in the corresponding item slot because it's already occupied by our metal chains. Remember, metal chains are a gray item so they can go anywhere. This means we can move them to our orange item slot (head) to free the purple slot for our new cloak! I'll do this for you. [green][tip] You can rearrange your inventory at will *outside fights*.[/green]1ROGUE_GEN67b895d701fb600
nalkaOkay, now that we have some protection and our equipment is complete, I think we're ready to fight! Click the "Fight class 1" action (to the left of the gift).2HIDDEN_7699b5_turnorder67b895e98ec2b10
nalkaAs you probably noticed, there were 3 similar fight actions available. Each one allows us to fight against the monster of the corresponding class. Since we picked the class 1 action, we'll fight against the [red]class 1 monster[/red]. Its only ability is to have as many six sided dices as the active player's hearts (3 in our case). Let's beat it! Click "Start Fight" (above our board).1M767b895ec76bc010I1_14_player 15 M7 6
nalkaAs you can see on our player informations panel, we have [green]4 six sided dice[/green]. When fighting we roll them to build part of our total strength for the fight. Here we rolled 15, it'll be pretty hard for that monster to beat us with its 3 dice 8)1b8e05905-4641-4723-8981-b15c680c8e3567b895ef9f01d00
nalkaIt rolled 8, we're ahead so far! Next if we had base strength it would be added to our roll but we have none (neither does the monster). Since our *total* (15) is *higher* than the monster's (8) we win! !!! Enemies always win ties2e51afb60-1b84-4dc9-8546-0fd78d6ee2b867b895ef9f0a900
nalkaBut wait! Before the fight is really over, we'll lose hearts, representing the damage we took. !!! This *ALWAYS* happens, no matter if we had a higher total or not. The monster's total (8) will be used in that regard, its extra damage (0) will be added to it. If the difference between this and our armor (the shield icon so 7) is from 1 to 10, we'll lose 1 heart. 2 if from 11 to 20 and so on...3e51afb60-1b84-4dc9-8546-0fd78d6ee2b867b895ef9f20100
nalka[red]!!! If you lose your last heart(s) this way, the enemy will win the fight, *even if your total was higher!*[/red] Remember friendly fights that BGA automatically resolves when several players pick the same action? They work all the same except there's no heart loss. After all, it wouldn't be friendly if folks were damaging each other :D4e51afb60-1b84-4dc9-8546-0fd78d6ee2b867b895ef9f20100
nalkaJust a quick recap before we finish the fight: • Our total (dice 15 + base strength 0) is higher than the enemy's (dice 8 + base strength 0). • We lose 1 of our 3 hearts (8 total + 0 extra damage - 7 armor = 1 which is from 1 to 10 so we lose 1 heart). • We have a higher total *AND* didn't lose our last heart so [green]we win[/green]!5e51afb60-1b84-4dc9-8546-0fd78d6ee2b867b895ef9f20100
nalkaAt the bottom of the fight screen, we can end the fight but we also have the option to restart the fight once. This is thanks to the swords surrounded by an arrow icon from our equipment (the feather). Since we won the fight and only lost 1 heart let's play safe and just end the fight.6pagemaintitletext67b895ef9f20110I1_4_player 7
nalkaSince we won, the monster is gone and a new [red]class 1 monster[/red] has been revealed. Our reward for winning is a class 1 item and the ability to forge once. I'll explain forging next but first, let's take our well deserved class 1 item. Let's take the leftmost item. It's a forging joker, I guess this can be useful when... forging? :D1ACTION_FIGHT_01_7699b5_turnorder67b895f9de09710M2 6 I1_1_craftingtree 16
nalkaNow let's forge! When forging, you have several options, I'll explain the other ones later but one of them is to merge two items into a higher class item. Items can be merged following the descending arrows in the items board. For example, we could merge our [red]feather[/red] and [blue]metal chains[/blue] into the [green]necklace[/green] below them.1pagemaintitletext67b895ff74e5300I1_4_craftingtree 6 I1_5_craftingtree 7 I2_4_craftingtree 8
nalka"But you said the [red]forging joker[/red] would be useful when forging..." Right, I don't like that necklace either, I just want a [blue]better sword[/blue]!2pagemaintitletext67b895ff74e5300I1_1_craftingtree 6 I2_9_craftingtree 7
nalkaAs you can see we own only [green]one[/green] of the two components for the [blue]better sword[/blue]. Our opponent owns the [red]other one[/red]. That's when forging jokers become handy! They can be used to replace any item (of the same class) we don't own when merging two items. This means we can still get that [blue]better sword[/blue].3pagemaintitletext67b895ff74e5300I1_7_craftingtree 6 I1_10_craftingtree 8 I2_9_craftingtree 7
nalkaTo merge your joker and sword into the better sword, just click the better sword in the items list and BGA will automatically determine what items you used. [green][tip] If the used items choice is ambiguous, BGA will let you choose the two items you want to use to forge your new item.[/green]4pagemaintitletext67b895ff760cd10I2_9_craftingtree 16
nalkaAlright, it's our opponent's turn to do their class 1 fight. The ability of the monster they're facing is to have as many six sided dice as the active player (here it's our opponent, so 2). It also has a restriction but since our opponent has what it takes to bypass it, just ignore it and I'll explain how they work later. Try to use what we just learned to analyse their fight!1archivecontrol_editmode_centercomment67b89604c97f600
nalkaThey lost the fight (6 vs 8), thanks for being on our side mister monster! This means, no reward for them. This also means the monster they just fought will stay there.1archivecontrol_editmode_centercomment67b89618abbd800
nalkaThese monsters are scary, let's use Guard again to get some more equipment.1HIDDEN_7699b5_turnorder67b8962c1ee6b10
nalkaWe lost a heart already so let's get some more protection, take the class 1 helmet.1ACTION_GUARD_bf8146_turnorder67b896516ed3010I1_6_craftingtree 16
nalkaAlright, now that we have some more protection, let's try to beat the class 1 monster! Pick Fight class 1 to fight it.1M267b8965ee841410
nalkaBefore starting the fight, since that monster's ability is to have as many six sided dice as us, let's lower our (hence its) number of dice to take less damage. Let's unequip our sword first. Click it and click the spot in our bag just below it.1M267b896767886b10
nalkaNow since it doesn't give us dice (it gives a "restart fight") and we have a free slot for it, let's just equip the feather (in the blue slot).2M267b896879c0f810
nalkaDon't forget to unequip the metal chains too (put it in the bag slot below it) !1M267b8968b3dadd10
nalkaGreat! We're ready to fight now, start the fight and let's see how it goes.1M267b8968c6609810
nalkaRah we lost it (6 vs 6, enemies win ties), but thankfully we equiped our feather so we have a chance to restart the fight instead of ending it, let's do this!1archivecontrol_editmode_centercomment67b8968ee196e10
nalkaWe lost again (3 vs 8 this time)! :/ This monster is really strong... At least, thanks to our armor (14) we didn't lose any heart. Our opponent picked Fight class 1 too, let's see how they do against it.1archivecontrol_editmode_centercomment67b896945fa3200
nalkaToo bad, they won! Well at least this monster will be gone now. Remember what the rewards are for winning a class 1 fight? If not, let me remind you: a class 1 item and the ability to forge once. Let's move on to the next turn.1archivecontrol_editmode_centercomment67b896a63974200
nalkaLook at the new class 1 monster. Its ability is to roll 2 six sided dice and multiply them. Let's try Fight class 1 again and see if we can beat it. [green][tip] As you may have noted, I equiped back our sword and metal chains since we're no longer fighting the monster that copies our amount of six sided dice.[/green]1M567b896ddc1ae210
nalka27 on our side, that was a great roll! But the monster's roll is even greater since it rolled 36 (6 * 6). Let's use the restart fight from the feather, it can't get worse anyway.1archivecontrol_editmode_centercomment67b896ff4e2aa10
nalkaThe monster rolled 30 (6*5) this time, how unlucky! We no longer can restart the fight so let's just end it. :/1archivecontrol_editmode_centercomment67b89705234e310
nalkaSince we also lost all our hearts on the previous fight, we can't fight as long as we don't recover at least one (otherwise we'd lose automatically since we have no heart at the end of the fight). Let's heal with the corresponding action (the second one).1heart_container_8424881567b8971cc5c0310
nalkaLet's try Fight class 1 again, hopefully we win this time.2ACTION_FIGHT_01_actionSelection67b89788730fc10
nalkaAfter using our "restart fight" we finally won against this monster (23 vs 3), let's hope the next ones aren't this hard to beat! Let's end the fight and claim our rewards (1 class 1 item and forging once).1archivecontrol_editmode_centercomment67b8979dcd50a10
nalkaSince we're about to forge, let's take a level 1 forging joker again (the one on the left).1ACTION_FIGHT_01_bf8146_turnorder67b897a446bea10I1_1_craftingtree 16
nalkaLet's merge the feather and the metal chains into the necklace, since it combines the effect of both items, it'll make room in our equipment for other items :) First click the necklace.1ACTION_FIGHT_01_bf8146_turnorder67b897b795c9110I2_4_craftingtree 16
nalkaNow click the metal chains then the feather (in this order otherwise the tutorial won't be happy) in our equipment then "craft item".1ACTION_FIGHT_01_bf8146_turnorder67b897bac33c610
nalkaWe successfully did Fight class 1 again, this time I went ahead and picked the class 1 item for you so we just have to forge. Remember when I said there are several options when forging? I think it's time for you to learn a new one.1ACTION_FIGHT_01_bf8146_turnorder67b89814310cb00
nalkaYou might have noticed that our class 2 items (the [blue]sword[/blue] and the [green]necklace[/green]) both have a +1 on the right of their stats box. This is represents the stats they'll gain once you flip them to their *enhanced* side. Guess what, that's the second way we can forge: flipping one of our items to its enhanced side! [green][tip] Only class 2 and 3 items can be enhanced.[/green]2ACTION_FIGHT_01_bf8146_turnorder67b89814310cb00
nalkaLet's enhance our [blue]sword[/blue] so that it gives us a third extra six sided dice! Move your mouse on the [blue]sword[/blue] then click "enhance".3ACTION_FIGHT_01_bf8146_turnorder67b89814310cb10
nalkaWe're starting to get strong enough to look at higher class monsters, let's take a look at the [red]class 2 monster[/red]. Remember when I talked about restrictions? This monster has one so it's time to learn how they work ;)1M1967b89838e92ed00M19 6
nalkaThis monster's restriction is a chest slot restriction, you can see it just above the monster's abilities. This means, if the restriction applies, the effects of the item in our chest slot will be ignored (as if we unequipped it before the fight).2M1967b89838e92ed00M19 6
nalkaRestrictions can be bypassed with sufficient speed. We currently have a speed of 1 (the rabbit icon) thanks to our character's base stats. To bypass a restriction, we must have a speed at least equivalent to the class of the monster. Since this monster is a class 2 monster we'd need 2 speed to bypass its restriction. [green][tip] Kings/Queens are considered as being class 4 enemies [/green]3M1967b89838e92ed00M19 6 K7 8
nalkaThe other use of speed (rabbit icon) is to break ties in turn order, so far we always had the same speed as our opponent so it didn't matter in that regard. However when several players pick the same action, the player with the highest speed plays first. The friendly fights we saw earlier only take place if the players who picked the same action have the same speed.4archivecontrol_editmode_centercomment67b89838e92ed00
nalkaSince this monster is a class 2 monster and our speed is 1, we can't bypass its restriction. Given it has a base strength of 7 *and* 2 six sided dice, fighting it without the item in our chest slot seems a little too risky for now. I'll fast forward to our next turn.5M1967b89838e92ed00
nalkaAs you can see, we got [green]new boots[/green] and with them, enough speed to bypass the class 2 monsters' restrictions. Let's go for a class 2 fight this turn.2I2_2_craftingtree67b8988762c1a10I2_2_craftingtree 8
nalkaWe won! Time to get our rewards :D !!! Unlike class 1 fights, winning class 2 and 3 fights *doesn't* give the ability to forge. Instead you get to take a class 2 or 3 (same as the defeated monster) item directly.1archivecontrol_editmode_centercomment67b898960577b00
nalkaOn this turn, I picked the Forge action for you. This means we can forge twice. The last way to forge is to sell an item for potions. You will get potions equivalent to the class of the sold item. Move your mouse over our class 2 necklace (orange slot) and click "Potions" then confirm.1ACTION_CRAFT_bf8146_turnorder67b899380e95310
nalkaWe received two potions! Only we can see their effects. You can drink a potion once per turn at any time. To do so, you move your mouse over it and click "Use". Its effects will last until the end of the current turn. When forging, you can also choose to sell a potion to get a new one (as if you sold a class 1 item).1ROGUE_GEN67b8994c2f0aa00
nalkaAn other way to get potions, is to give up on taking an item (after winning a fight or using "Guard" for example) and taking potions instead. Just like when selling items, you get as many potions as the class of the item you give up on taking.2ROGUE_GEN67b8994c2f0aa00
nalkaThat's it, you're ready to get to the throne on your own ;) Before leaving, let's quickly talk about the options of this game. They let you choose: • The king/queen and its difficulty (easy/hard). • To use generic characters (like here) or to use specific characters with their own special abilities!3archivecontrol_editmode_centercomment67b8994c2f0aa00
nalkaThanks for playing through this tutorial for Kingscraft! If you have questions or comments about this tutorial, feel free to message *nalka*. A big thank you to *David Kühn* for authoring and developing this game on BGA! Have fun and may the throne be yours ;)4archivecontrol_editmode_centercomment67b8994c2f0aa00
nalka

これにてチュートリアルは終了です!


今すぐキングスクラフト(Kingscraft)を遊びましょう!

ボードゲームアリーナに参加して、1 095のボードゲームを友達や世界中の10 561 000人のプレイヤーとオンラインでプレイしてください:)



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sashko2

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sashko2

sashko2

豪傑

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Kingscraft

Comment jouer ?
Compétition
Tournoi
Astuces stratégiques
Options
Crédits

Règles complètes :

2
(en)
Rules (english) on BGG
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(de)
Spielregeln (Deutsch)
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(ja)
『キングスクラフト』の遊び方・魅力をご紹介!

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Options de jeu 

Mode de jeu 
Mode Normal
Vitesse de la partie
Temps réel • Vitesse normale (+0:56 par tour (maximum 3:48))
Sélection de Personnage
Personnages neutres aléatoires
Roi/Reine
Roi aléatoire (Facile)
Installation de la forge
Standard - Dans l'ordre

publisher

Auteur : David Kühn

Illustrateur : Roman Kucharski

Développé par: David Kühn

Version 250220-2343

Musique d'ambiance pour Kingscraft

Musique d'ambiance proposée par notre partenaire Melodice.org



Note : la 3D est expérimentale

-あなた-
0 •
166
--:--
Montrer le curseur
女傑
1x
3x
1x
sashko2
sashko2
0 •
0
--:--
Montrer le curseur

初プレイなので追加時間が2倍です
ご助力感謝します!

豪傑
1x
2x
7x
1x
Déclarer forfait
Abandon

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nalka:



上のテキストで次に何をすればいいのかプレイヤーに説明することを忘れないでください。リプレイでの次のアクションはVisitor-779によってなされていなければならないことに注意してください。

注:このステップが表示されたら、ゲーム要素をクリックして強調表示することができます。

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キングスクラフト(Kingscraft)のプレイ方法を覚えましょう!

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このチュートリアルは以下の方によって制作されました: nalka
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