キリアイ・ザ・デュエル(Kiri-ai: The Duel)
2人の侍が崖っぷちで対峙する。
曇天が夜空を暗闇に染める。
2人が打ち合うとき、月が顔を出した。
一挙手一投足が勝敗を分ける迅速かつ戦略的な2人用ゲームです。各プレイヤーは、移動、攻撃、必殺技などのカードを使い、戦場で駆け引きを繰り広げます。各ターンにカードを2枚伏せて置き、それを1枚ずつめくる事で素早く自分の侍を移動させ、刀を振ります。移動中の無防備な相手を捕らえたり、突進して不意の斬撃を繰り出す2回攻撃繰り出したりできます!
プレイヤーの数: 2
ゲームの長さ: 5 mn
複雑さ: 2 / 5
キリアイ・ザ・デュエル(Kiri-ai: The Duel) および945の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!
キリアイ・ザ・デュエル(Kiri-ai: The Duel) および945の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!
ルールの概要
Overview
Play cards to move your Samurai and try to deal 2 damage to your opponent, whilst switching between the Heaven and Earth stances to your advantage
Turn
First, each player secretly picks a 1st and 2nd card
Then reveal both 1st cards and resolve them, before revealing both 2nd cards and resolving them
There are two possible stances: Heaven and Earth
Movement cards played during Heaven Stance are resolved first
Movement cards when in Earth Stance are resolved second
A Movement card cannot move one Samurai beyond another, it can still be played but it will at best move the Samurai so they are adjacent instead
Attack and Special cards are resolved last
If two successful attacks are played, they cancel each other out
If only one successful attack is played, it deals damage to the opponent who flips their card to the damaged side
After all cards are resolved, card 1 is returned to the hand, whilst card 2 is put aside. In a following round, the same will happen, but the set aside card will return to the hand when the new card 2 is set aside
Game End
The game ends when a player takes their 2nd damage, they are defeated and the opponent wins!
Cards
Approach | Move 1 space closer |
---|---|
Retreat | Move 1 space away |
Charge | Move 2 spaces closer |
Change Stance | Change from Heaven to Earth or Earth to Heaven |
High Strike | Only succeeds in Heaven and if the opponent is at 2 spaces away |
---|---|
Low Strike | Only succeeds in Earth and if the opponent is at 1 space away |
Balanced Strike | Only succeeds if the opponent is at the same location |
Kesa Strike | Only succeeds in Heaven and if the opponent is at 0-1 spaces away, then causes you to switch to Earth |
---|---|
Zan Tetzu Strike | Only succeeds in Earth and if the opponent is at 2-3 spaces away, then causes you to switch to Heaven |
Counterattack | If the opponent lands a successful attack or special attack, deal them back 1 damage |