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ケイパー:ヨーロッパ(Caper: Europe)の報告
#85903: "London coin tie breaker not counting hideout"
wontfix: このバグが修正されることはありません
1
どういった内容ですか?
どうしましたか?以下から選んでください
ルール: ゲームのルールが正しく実装されていない
詳細
• BGAで正しく実装されていないルールはどの部分ですか?
For a tie breaker, total coins wins but in a tied game, the coins that were laundered in London were not counted causing me to report only 1 coin instead of 4, thus losing me the game.• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
end of game, round 43• あなたのブラウザは何ですか?
Google Chrome v111
報告履歴
Ryjaz • バグは未だ開発者によって再現できていません:
2023年 4月10日 5:07 • At least one user on BGG agrees that the ocins should be counted: boardgamegeek.com/thread/2843024/coins-hideout-tiebreaker
Tammo • バグは未だ開発者によって再現できていません:
2023年 4月10日 5:09 • I would argue that it may not be a bug, because coins in the hideout are a scoring component and aren't used as buying coins anymore (so only the supply coins should count). In any case, we would appreciate a ruling here.
Kayvon • このバグが修正されることはありません:
2023年 4月13日 16:07 • Interesting bug. Thanks for bringing this up.
I went back and reread the rules. When the rules talk about players gaining, having, and spending coins, it seems to me that they're referring to your personal stash of coins, even though they don't explicitly say that you can't spend coins from your hideout. In fact, the only time that any sort of distinction is made is on page 18 when the new cities are introduced.
If I'm going to interpret the tie breaker to also refer to the hideout coins, I would also need to allow users to gain and spend from the hideout, which seems to violate the attention. That combined with the city's built-in point bonuses for hideout coins nudges me towards leaving this the way it is.
tl;dr: I'll leave it as is for the time being.
I went back and reread the rules. When the rules talk about players gaining, having, and spending coins, it seems to me that they're referring to your personal stash of coins, even though they don't explicitly say that you can't spend coins from your hideout. In fact, the only time that any sort of distinction is made is on page 18 when the new cities are introduced.
If I'm going to interpret the tie breaker to also refer to the hideout coins, I would also need to allow users to gain and spend from the hideout, which seems to violate the attention. That combined with the city's built-in point bonuses for hideout coins nudges me towards leaving this the way it is.
tl;dr: I'll leave it as is for the time being.
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