#77761: "Tournament Points Option 1 for Winner and 0 for Everyone Else"
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詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v108
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v108
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• あなたのブラウザは何ですか?
Google Chrome v108
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• あなたのブラウザは何ですか?
Google Chrome v108
• BGAで正しく実装されていないルールはどの部分ですか?
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v108
• やりたかったゲームアクションは何ですか?
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v108
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v108
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• あなたのブラウザは何ですか?
Google Chrome v108
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v108
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
When creating a swiss system tournament, the only options for distributing points are:
..., +6, +4, +2, 0
+6, +5, +3, +1, 0, 0, 0 ...
I'd like a new option to be:
1, 0, 0, 0, ...
Only the game's winner gets a point and everyone else gets 0 points.
That would work so much better for many games, especially team games where one team wins and another team loses, like Good Cop Bad Cop or Codenames. Otherwise everyone on the winning team gets 6 points on the losing team gets 5 points.
Getting 5 instead of 6 is fine because it's basically the same as 0 instead of 1, but the real problem is when someone drops from a game or runs out of time and points are awarded based on time left such as 6, 5, 3, 1, 0, etc. It means that if you are in a game where someone runs out of time and you happened to have one of the lower amounts of time left, you could get ~1 point. Getting 1 point because someone else ran out of time when actually losing a game gives you 5 points is not right. You could not recover from it in a tournament.• あなたのブラウザは何ですか?
Google Chrome v108
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- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。