#61566: "Options for less info about everyone's deck of cards"
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# | Status | Votes | Game | Type | Title | Last update |
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詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v98
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v98
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• あなたのブラウザは何ですか?
Google Chrome v98
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• あなたのブラウザは何ですか?
Google Chrome v98
• BGAで正しく実装されていないルールはどの部分ですか?
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v98
• やりたかったゲームアクションは何ですか?
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v98
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v98
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• あなたのブラウザは何ですか?
Google Chrome v98
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v98
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• あなたのブラウザは何ですか?
Google Chrome v98
報告履歴
Again I see what you mean, but I think the problem is what/where is the limit of helpers?
A player told me: "On a digital support, as long as the information is public or tracable you should be to access it easily."
At first I didn't agree with him - it was about displaying live scores - because I liked the feeling in my first GWT games discovering the score at the very end without having a clue of everyone's VPs.
But when you think about it, you will still have players who will count/list everything even without helpers so... let me do the work for everyone :p
On another hand, I like the idea of "no helpers for anyone" it's just like the Live Scoring off option - even if programmers could still add browsers scripts.
I may add this as a game option if popular.
Lastly, for your side note, it's already "deck and hand" label/button for other players ;)
But yeah, as a generic rule, in turn-based mode anyway, you should be able to see easily what you can reconstruct painfully so as not to favorize players who bother to note everything. This is a point I have defended for various games :D
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。