全ての報告
チグリス・ユーフラテス(Tigris & Euphrates)の報告
#57631: "Read-out of scores at game end"
どういった内容ですか?
どうしましたか?以下から選んでください
提案:次項がゲームを大きく改善すると思われる
詳細
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I'm wondering if the scoring can more closely reflect the IOS app, which makes crystal clear who won and why. Here, you have to take a few minutes to decipher how the winner won.• あなたのブラウザは何ですか?
Google Chrome v97
報告履歴
2022年 1月19日 0:16 •
thenmal • 開発者はこの提案に対して詳細を求めています:
2022年 1月19日 16:26 • I don't have the iOS app and I don't think it is available for download anymore.
Could you post a screenshot or give a description of how the end of game scoring works in it.
Could you post a screenshot or give a description of how the end of game scoring works in it.
Natus • 開発者はこの提案に対して詳細を求めています:
2022年 1月19日 18:07 • Here is the scoring from the IOS version (photo linked): photos.smugmug.com/FCASL/i-Xj6NNvt/0/86cfb455/M/T%26E%20scoring-M.jpg
As you see, the treasures are automatically added in and the score tabulated from there, so it's very easy to see who won and how.
Thanks!
Natus
As you see, the treasures are automatically added in and the score tabulated from there, so it's very easy to see who won and how.
Thanks!
Natus
thenmal • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2022年 1月19日 21:15 • I think an end of game scoring display would be nice, shouldn't be too much work either.
Acacia • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2022年 1月20日 15:49 • They Y&Y scoring improves on this a bit.
a) The IOS app shows the four scores, which is nice, but nicer would be if the four numbers were color coded.
b) The Y&Y app also shows where treasures were added in.
So I see each player's four scores, ordered from low to high, with the numerals color coded. After any number that was boosted by treasure, you can put a yellow number in parentheses to indicate how many treasures were added in.
5 (2) - 5 (1) - 8 - 10
Just an idea for consideration.
a) The IOS app shows the four scores, which is nice, but nicer would be if the four numbers were color coded.
b) The Y&Y app also shows where treasures were added in.
So I see each player's four scores, ordered from low to high, with the numerals color coded. After any number that was boosted by treasure, you can put a yellow number in parentheses to indicate how many treasures were added in.
5 (2) - 5 (1) - 8 - 10
Just an idea for consideration.
Acacia • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2022年 2月14日 17:01 • Seeing all four scores would also be valuable in the "game is over" email. Truly your score is a combination of the four values (sorted ascending).
diamant • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2022年 2月18日 12:13 • I agree with Acacia.
Help on the displayed stars in case of tie say: "Next highest category". This text is nonsense if you can't see your score in the form of 4 numbers in ascending order. Of course, no color should be associated with these numbers, since colors do not intervene in the ranking.
Example:
table #241320717 boardgamearena.com/2/tigriseuphrates?table=241320717
diamant red 8 black 7 green 8 blue 9 treasure 2 => 7 8 8 9 without the treasures
then you you change these numbers by adding the treasures, one by one, to the lowest number, the rightmost one if several are lowest
7 8 8 9 => 8 8 8 9 => 8 8 9 9 which is the complete score (8 is the score)
In case of a tie, the tiebreaker must be made on 8 (second number), 89 (second and third numbers), or 899 (3 last numbers). The number that is currently displayed in case of a tiebreaker is not understandable, because it is not directly related to the score of the players.
Help on the displayed stars in case of tie say: "Next highest category". This text is nonsense if you can't see your score in the form of 4 numbers in ascending order. Of course, no color should be associated with these numbers, since colors do not intervene in the ranking.
Example:
table #241320717 boardgamearena.com/2/tigriseuphrates?table=241320717
diamant red 8 black 7 green 8 blue 9 treasure 2 => 7 8 8 9 without the treasures
then you you change these numbers by adding the treasures, one by one, to the lowest number, the rightmost one if several are lowest
7 8 8 9 => 8 8 8 9 => 8 8 9 9 which is the complete score (8 is the score)
In case of a tie, the tiebreaker must be made on 8 (second number), 89 (second and third numbers), or 899 (3 last numbers). The number that is currently displayed in case of a tiebreaker is not understandable, because it is not directly related to the score of the players.
報告に書き加える
このバグを再現するため、またはあなたの提案を理解するために、ここに関連性があると思われるものを追加してください:
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。