#49549: "Free choice: assign 'dark green' tasks to players automatiquely"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• あなたのブラウザは何ですか?
Mozilla v5
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• あなたのブラウザは何ですか?
Mozilla v5
• BGAで正しく実装されていないルールはどの部分ですか?
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
• やりたかったゲームアクションは何ですか?
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• あなたのブラウザは何ですか?
Mozilla v5
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Once everyone has clicked on 'Done', assign each task asked in solo in dark green to one of the player which asked that task (starting with commander).• あなたのブラウザは何ですか?
Mozilla v5
報告履歴
If people aren't agree with it they should: refuse the task afterward/talk in chat/not put that task in dark green.
It's possible to extend it to 'light green' too (but not for worst, i would like the commander to manually choose).
And the 5% of task left can be changed by the players themselves.
For each task:
- if a single player put a dark green opinion on it, give (=put the task in front of him, but still let the commander move it) automatiquely the task to him
- else, if no player put a dark green opinion on it, and if a single player put a light green opinion on it, give automatiquely the task to him
- else, leave the task to the middle
On game 1, A & C don't work well. A should be cancelled because of ABCI (compared to my last post), and C is just... unlucky. Guess C should stay in the wrong, I should kindly ask in chat to change
On game 2, G is the only wrong. But it's like C on the previous game
On game 3, that 'ACH' ruin everything. If we change 'ACH' by 'A'+'C'+'H', we got everything which goes well and D not put to anyone....
For each task taken individually:
- IF a player put a dark green opinion on it, AND others players did not put any bundle of tasks with that task in dark green
=> give automatiquely the task to him (=put the task in front of him, but still let the commander move it)
- else, if no player put any bundle of tasks with that task in dark green, AND if a single player put a light green opinion on it, AND others players did not put any bundle of tasks with that task in light green
=> give automatiquely the task to him
- else
=> leave the task to the middle
These rules seem to put lots of tasks in the middle but it’s not the case, there is lots of rules which instead of giving a task to a player will make the task stay in the middle.
So with those new rules, on the previous screenshot, we got (success-fail): 4-1, 6-1, 3-0 which give 13-2.
With those 11 more screenshots, we got:
3-0, 4-0, 4-0, 4-0, 4-0, 7-0, 1-0, 2-0.
And I guess the bugged game would give 3-2.
If I sum all that I obtain: 32-2.
If I sum both screenshots, I got 45-4, so 90.7% of tasks assigned automatiquely were right.
Still need to try more 4 players, and try 5 players, but that look an enough good number to me to do it :(
- 45 were correctly automatised (51%)
- 4 were incorectly automatised (4.5%)
- 32 were not automatised (36%)
51% is pretty high. I suppose it would be lower with more 4/5 players games.
I find it really sad because I'm convinced it would be positive.
But fine, you can close it if you want.
And endlessly frustrating any other time.
There are so many cases where despite a high rating from one crewmate, it's still better to give them to someone else for easier combo,s for example.
Or when someone rates one task high, but has another (incompatible) task rated just a bit lower that nobody else can do. Just a few examples of the top of my head.
And even in the cases where you're happy with the automated distribution. I doubt it would actually save all that much time. Commander will still have to read and think about all tasks to decide if it's the best distribution. Only now instead of having them all neatly in the middle, they're all already scattered around the table.
Thinking tends to take the most time, after that the time it takes you to click is negligible
So remember that last time on my %, I took in purpose a game where the automatic way goes wrongly.
I took 4 more games, there was no mistakes, and about ~50% of automatisations.
"There are so many cases where despite a high rating from one crewmate, it's still better to give them to someone else for easier combo,s for example." => "So many" hum :D Yeah in theory, but in practice, this just work well most of the time.
The thing is, even on your case (which is rare I insist), after the automatisation, the task D appear to be taken by no one. AND someone put a bundle with task DE in light green or gray (if it was dark green, no task of that bundle would be assign automatiquely). AND someone else put the task E in dark green, or light green if before it was gray.
On this case, yeah the task E would be assign wrongly.
But that's just so much conditions...
So yeah, I'm now convinced this would be great.
Would it be worst the coding time? I mean, that doesn't look hard... I dunno, I'm way too much biaised.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。