#13842: "Number pawns visibly on the board "
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
# | Status | Votes | Game | Type | Title | Last update |
---|
詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v70
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v70
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• あなたのブラウザは何ですか?
Google Chrome v70
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• あなたのブラウザは何ですか?
Google Chrome v70
• BGAで正しく実装されていないルールはどの部分ですか?
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v70
• やりたかったゲームアクションは何ですか?
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v70
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v70
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• あなたのブラウザは何ですか?
Google Chrome v70
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v70
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Each pawn is numbered on the game history but we can't see these numbers on the board. By putting numbers on them it would also be clearer when they are in the waiting area, which is the same colour.• あなたのブラウザは何ですか?
Google Chrome v70
報告履歴
it would be nice when it's also visible to us which pawn has which numbre.
The spaces are traditionally numbered from 1 to 18, starting from the starting space of each player. Each space on the board can therefore be traced by the combination of the space number and the corresponding space #1 color.
Why could it be ridiculous? Because it tries to put the cart before the horse. The problem is that the messages identify pawns, not fields. But they should. "Robo65 plays 2♣ and moves his 2nd pawn 2 fields forward" - that's not really helpful. A better message system would follow diamond's thought and number the fields from <color>-1 to <color>-18. And a message would be something like this:
"Robo65 plays 9♣ and moves a pawn from Red 3 to Red 12".
But this might get complicated when players choose their favourite color (premium feature). There are eleven of them, and I didn't check how Toc behaves when players choose unusual colors like khaki or cyan. And what would happen when Een adds three more custom colors?
So, to avoid a complex software construct just to map arbitrary colors to color names, numbering the pawns might be easier indeed.
All of that is interesting but is it really useful after all?
Toc is a game where you don't really need the history for making your move: you just need the current situation and your cards (the only real use in game for log IMO is to know which cards have been played).
When I choose what to log in a game I develop, I consider the log as a way to reconstruct the whole history of the game "just" by reading it (understand: you can replay the game with an actual board following the instructions). That is why I numbered the pawns, just to know which pawn has been played. This is only my design, the other games don't necessarely follow that guideline.
But indicating that number of the pawn is overkill I think, since it does not add any useful information, neither to make your move, nor to build the history of the game. And distinguishing the pawns inside the waiting area seems irrelevant to me...
The Chess-like notation you propose refering to the numbering of the fields would ease the read of the whole history indeed, but not the players in-game I think, because there are not necessarely aware of this system and that would introduce too much colors to be read ("Red 3? Red 12? what is this Red ? I did not move a Red pawn").
So I think in that matter, the best solution (even if not perfect) is to change nothing.
Thanks!
Woodruff
I finally changed my mind, and made an option for it (that way players who don't care can keep their usual numberless display).
Further info in this thread: boardgamearena.com/forum/posting.php?mode=post&f=222
Enjoy!
Woodruff
This is the good one: boardgamearena.com/forum/viewtopic.php?f=222&t=14978
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。