YRO
小柄ながら勇猛な半獣人たちの故郷、日の出諸島。
森のすべての魔法生物が結集する、森の秘密会議場。
休むことなく旅をしながら取引を行う、彷徨える市場。
発明家たちが新たな技術を生み出す、採掘集団。
魔法と技術が調和する、浮遊都市。
YRO(イロ)の地を守ると誓った守護者、竜騎士団。
これらの勢力からギルドの仲間を雇用し、強力なパーティを作って最も報酬の高いクエストを達成しましょう!
『YRO』では、ギルドで冒険者を雇用し、雇用した冒険者を3x3の盤面に配置します。各冒険者は戦力を持ち、相手より高ければターンごとに得点を獲得します。また、魔法と技術の資源を得ることで強力な能力を発動したり、新しい冒険者の雇用に役立つお金や、最終勝利につながる得点を獲得できます。
あなたのパーティの戦闘力は前列の冒険者の戦闘値で決まります。同じ派閥や職業を持つ冒険者を3人連続で雇用すると強力なボーナス効果が解放されるため、配置も重要なポイントとなります!
プレイヤーの数: 1 - 5
ゲームの長さ: 5 mn
複雑さ: 2 / 5
YRO および1361の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!
YRO および1361の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!
ルールの概要
OBJECTIVE
Recruit adventurers for your guild, optimize your formation, and collect the most Victory Points (VP) through combat, technology, magic, and fulfilling quests.
SETUP
- Each player receives a player board and 4 markers (Combat, VP, Technology, Magic).
- Place the shared Combat and Victory board in the center.
- Each player starts with 3 Money and a starting hand of 5 cards.
- Display the Quest cards face-up.
GAMEPLAY
Each round consists of 6 phases, played simultaneously:
1. Discard & Draw Phase:
- Discard any number of hand cards and draw back up to 5 cards.
2. Recruit Phase:
- You may play 0 /1 / 2 cards from your hand by paying their cost (top left) in gold. Each card not played earns 1 gold.
- Place it in your 3x3 grid, orthogonally adjacent to an existing card.
- Complete the recruit effects and link bonuses for the cards that were played.
3. Combat Phase:
- Compare your Combat Power with all other players.
- The stronger player(s) receives VP based on the player count.
- Example: In a 5-player game, if two players are tied for first place, they each receive 5 VP. Any second place players receive 1 VP instead of 3. Players in third, fourth, and fifth place will receive no VP
4. Production Phase:
- Every Adventurer with the Production symbol activates that line of text now. Most Production involves adding Magic and Technology.
5. Income Phase:
- Gain 3 Money. Then look for any of your recruited Adventurers with the Income icon ; you gain extra Money as specified on their cards.
6. Victory Point Phase:
- Look for any of your recruited Adventurers with the VP icon , and gain that many VPs.
KEY CONCEPTS
- Factions: There are 6 different factions (e.g., Floating City, Mining Company) essential for line bonuses.
- Professions: Warrior, Wizard, Merchant, etc., also determine synergies within the grid.
- Tech & Magic: These tracks grant additional victory points at the end of the game or via card effects.
- Resources: Symbols on cards that provide permanent cost reductions for recruiting.
END OF GAME
The game ends at the end the round where a player has 9 cards in their grid or a player reaches 40 VPs.
- Every 3 remaining money converts to 1 VP.
- The player with the most VP wins.