ウナネ(Unane)
ウナネはとてもシンプルなゲームです。盤面は黒と白の石がチェッカーボードのように並んだ状態から始まります。
自分の手番では、自分の石を1個動かして、その石と縦横で隣接している相手の石が取れます。または敵の石と縦横で隣接していない自分の石が1個取れます。
自分の石を1グループ(1個も含む)にする事を目指します。
プレイヤーの数: 2
ゲームの長さ: 8 mn
複雑さ: 0 / 5
ウナネ(Unane) および1316の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!
ウナネ(Unane) および1316の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!
ルールの概要
INTRODUCTION Ūnane (ooh-NAH-nay) is played on a Kōnane board. That is, a rectangular grid of pits that can hold one stone each. The grid can be any size, with at least one even dimension. The board is initially filled with a checkerboard pattern of black and white stones.
PLAY
The two players, Black and White, take turns either moving a stone of their own color, or
removing a stone of their own color (but not both actions), one stone per turn, starting
with Black. Passing is not allowed. Ūnane uses the pie rule. White, on his first turn, has
the option of switching colors and becoming Black, claiming the first move as his own,
instead of moving a white stone.
CAPTURING MOVES
You can move to capture an orthogonally (horizontally or vertically) adjacent enemy
stone in any direction.
REMOVALS
You can remove a friendly stone which has no orthogonal adjacencies with enemy stones.Figure 3, a black
stone marked with a red dot.
OBJECT OF THE GAME
The goal is to have only one orthogonally interconnected group of your color (which
could be a single stone). You can win on your turn or on your opponent's turn. If, after
your turn, there is only one friendly group and only one enemy group, you win.
DESIGN NOTES
Ūnane was inspired by the ancient, Hawiian game of Kōnane. True to the spirit of
Kōnane, Ūnane begins with a checkerboard pattern of stones, has short range captures,
and is extremely simple. "Ūnane" is a fusion of Una (Spanish for "one") and Kōnane.
This is intended as a tribute to Kōnane, not cultural appropriation.
AUTHOR’S NOTE
Feel free to publish this rule sheet and to program the game of Ūnane. No licensing fee
or royalties are expected. However, please don’t change the name or the rules, and please
attribute the game to me, Mark Steere. My other games can be found at
marksteeregames.com.
