バン!(BANG!)
隠れた役割を持つこの西部開拓時代の銃撃戦ゲームで最後まで生き残れ。
「無法者が保安官を狩る。保安官が無法者を狩る。反逆者が秘密裏に陰謀を企て、どちらかの側につく準備ができている。銃弾が飛び交う。ガンマンの中で、保安官のために身を犠牲にする覚悟のある副官は誰だ?そして保安官は誰だ?」無慈悲な無法者、彼を殺すつもりですか?それを知りたければ(カードを)引いてください!」(箱裏より)
カードゲームバン!昔ながらの西部劇の銃撃戦を再現しており、各プレイヤーは特殊能力を決定するキャラクターカードと、目標を決定する秘密の役割カードをランダムに受け取ります。
4つの異なる役割が利用可能で、それぞれに独自の勝利条件があります。
保安官 - すべての無法者と反逆者を殺す
副官 - 保安官を守り、無法者を皆殺しにします
無法者 - 保安官を殺す
反逆者- 最後まで生き残る
プレイヤーの役割は保安官を除いて秘密にされます。キャラクターカードはテーブル上に表向きに配置され、特殊能力に加えて強さ(ハンドリミット)も追跡します。
山札には22種類のカードがあります。最も一般的なのはBANG!ターゲットが現在の銃の「範囲」内にあると仮定して、他のプレイヤーを撃つことができるカード。対象のプレイヤーは「MISSED!」をプレイできます。銃撃を回避するためのカード。他のカードは、プレイ中に一時的なブーストを提供したり(たとえば、射撃距離を伸ばすためのさまざまな銃)、対戦相手を助けたり妨害したりするための1回限りの特別な効果(体力を回復するためのビールや、銃撃戦中に後ろに隠れるための樽など)を提供できます。馬は手に負えない隣人から距離を保つのに役立ちますが、ウィンチェスターは射程5でターゲットを攻撃できます。ガトリングは射程が重要ではない致命的な例外です。使用できるのは1回だけですが、ターゲットは1回のみです!
プレイヤーの数: 4 - 7
ゲームの長さ: 17 mn
複雑さ: 3 / 5
バン!(BANG!) および1153の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!

バン!(BANG!) および1153の他のゲームをオンラインでプレイします。
ダウンロード不要で、ブラウザから直接プレイできます。
あなたの友達や世界中のたくさんのプレイヤーとプレイできます。
無料です!

ルールの概要
Objective
Each player has their own goal.
- Sheriff and Deputies: Kill all the Outlaws and the Renegade.
- Outlaws: Kill the Sheriff.
- Renegade: Kill all opponents with the Sheriff being last.
Everyone knows the Sheriff but all other characters are hidden.
The number of roles varies by player count as follows
- 4 players: 1 Sheriff, 1 Renegade, 2 Outlaws
- 5 players: 1 Sheriff, 1 Renegade, 2 Outlaws, 1 Deputy
- 6 players: 1 Sheriff, 1 Renegade, 3 Outlaws, 1 Deputy
- 7 players: 1 Sheriff, 1 Renegade, 3 Outlaws, 2 Deputy
Player's Turn
- Draw two cards from the draw pile.
- Play any number of cards, but only 1 Bang!
- Discard cards to your hand size limit (your life points).
Notes
- You can have only 1 copy of any card in play, unless the copy is from your character.
- You can only have 1 weapon. If you haven't played any weapons, you have Colt.45 (distance 1).
- Brown border cards have immediate effect while blue cards have effects that last until they are removed.
- The distance between players is the minimum number of places between them.
- The Sheriff starts with 1 extra life point.
- When you lose your last life point, you die unless you play a Beer.
- When you die, discard all your cards and show your role card to others.
- If the Sheriff kills a Deputy, they discards all cards they have in hand and in play.
- Anyone killing an Outlaw draws 3 cards.
- Beer has no effect when only 2 players are left
Rules
Talking/Writing in chat: talking "at the table" is part of the game, as is lying about your role. However, as expressly specified by Emiliano Sciarra (creator of Bang!) on boardgamegeek.com:
1) One "cannot say which cards are in your hand, nor you can ask directly another player whether he approves the playing of some card or not" (SOURCE: https://boardgamegeek.com/thread/2825319/tabletalk-and-bga)
2) One "may try to tell other players what to do: if they will obey, on the other hand, that's up to them (as well as finding a way to explain their behaviour...)" (SOURCE: https://boardgamegeek.com/thread/1474957/article/20986387#20986387).
Emiliano Sciarra is Alkan on BGG and you can review what they say on BGG here: https://boardgamegeek.com/article/browse/boardgame/0?username=Alkan&sort=recent
Note that these rules are community-maintained. Literally anyone can write anything here. When in doubt, refer to the Official Rule Book (en - https://www.dvgiochi.com/giochi/bang/download/Bang_rules_ENG.pdf, it - https://www.dvgiochi.com/giochi/bang/download/Bang_rules_ITA.pdf), the Official FAQ (en - https://www.dvgiochi.com/giochi/bang/download/Bang!_FAQ_ENG.pdf, it - https://www.dvgiochi.com/giochi/bang/download/Bang!_FAQ_ITA.pdf), or stuff that is stated by the creator (see link above).
People often like to make up rules. Refer to the infamous definition of a "scrub" by game designer David Sirlin: https://www.sirlin.net/ptw-book/introducingthe-scrub. Don't be that scrub!
High Noon expansion
The High Noon cards apply from the Sheriff's second turn. A new card (which is visible to the left of the active card) is activated before each of the Sheriff's turns. (The next card is then dimly revealed to the left.)
End of Game
- If the Sheriff is killed, Outlaws win unless the Renegade is the last one standing, which he wins.
- If all the Outlaws and the Renegade are killed, the Sheriff and his Deputies win.
Characters
- Bart Cassidy (4): Each time he loses a life point, he draws a card.
- Black Jack (4): Show his second card: if it is red he draws an additional card.
- Calamity Janet (4): She can use Bang! as Missed! and vice versa.
- El Gringo (3): When he losses a life point, he draws a random card from the player that caused his life loss.
- Jesse Jones (4): He may draw his first card from any other player instead of from the deck.
- Jourdonnais (4): He has a Barrel in play at all times.
- Kit Carlson (4): He looks at the top 3 cards in the deck when he draws: draw 2 and put the other on top of the deck.
- Lucky Duke (4): He chooses the result of a draw! from 2 cards.
- Paul Regret (3): He has a Mustang in play at all times.
- Pedro Ramirez (4): He may draw his first card from the discard pile.
- Rose Doolan (4): She has a Scope in play at all times.
- Sid Ketchum (4): He may discard 2 cards to regain 1 life point at any time.
- Slab the Killer (4): 2 Missed! must be played to cancel his Bang!
- Suzy Lafayette (4): She draws a card when she has no cards.
- Vulture Sam (4): He takes all the cards of that player when a player dies.
- Willy the Kid (4): He can play any number of Bang! during his turn.
Card List
Brown Cards: Immediate Effect (63)
- Bang!: Target a player that you can reach. They lose 1 life point unless they can play a Missed! (25)
- Missed!: Cancel a Bang! (12)
- Beer: Regain 1 life point. Can be played when receiving a lethal hit. (6)
- Saloon: All players regain 1 life point. Cannot be played out of turn. (1)
- Stagecoach & Wells Fargo: Draw 2 or 3 cards. (2) and (1)
- General Store: Draw cards equal to number of alive players. Everyone chose a card starting from you. (2)
- Panic!: Draw a card from a player with distance 1. (4)
- Cat Balou: Force a player to discard a card. (4)
- Gatling: All other players lose 1 life point. (1)
- Indians: All other players discard a Bang! or lose 1 life point. (2)
- Duel: Challenge a player. The challenged and the challenger take turns to discard a Bang! and the first player failing loses 1 life point. (3)
Blue Cards: Continuous Effect (17)
- Weapons: They change the maximum distance that you can hit, except the Volcanic which allows you to play any number of Bang! (8)
- Mustang: All other players see you with a distance increased by 1. (2)
- Scope: You see all other players with a distance decreased by 1, but at least 1. (1)
- Barrel: When you are targeted with a Bang!-card, draw a card from the deck. If it is a heart, you are Missed! (2)
- Jail: Play this card on another player. That player draw! and escapes if it is a heart, otherwise his turn is skipped. Jail cannot be played on the Sheriff.(3)
- Dynamite: When this card is in front of you, draw! and it explodes when it is a spades 2-9 (you lose 3 life points), otherwise pass it. (1)