#9811: "Downsized Castle/Keep did not ripple"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
approximately move # 197
• あなたのブラウザは何ですか?
Google Chrome v66
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• あなたのブラウザは何ですか?
Google Chrome v66
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• あなたのブラウザは何ですか?
Google Chrome v66
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• あなたのブラウザは何ですか?
Google Chrome v66
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• BGAで正しく実装されていないルールはどの部分ですか?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
approximately move # 197
• あなたのブラウザは何ですか?
Google Chrome v66
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• やりたかったゲームアクションは何ですか?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• このゲームアクションを引き起こす為に何を試みましたか?
approximately move # 197
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v66
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
approximately move # 197
• あなたのブラウザは何ですか?
Google Chrome v66
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• あなたのブラウザは何ですか?
Google Chrome v66
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• あなたのブラウザは何ですか?
Google Chrome v66
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Whenever a building is downsized in Might (or Faith) so long as its shadow is the same type, same size and same owner the shadow should always be destroyed, and then the new downsized building should be rippled forward to replace it. In this case, the shadow building was left alone even though it met the requirement of same type, same size and same owner. Instead, it failed to ripple (it did not even destroy the shadow) because of a claimed conflict of hierarchy. The downsized building (castle to a keep) should have destroryed the shadow Castle, the rippled the new Keep into the domain regardless of potential "conflicts"... this is quite clear in the rules and in the FAQ on file with BGG. If a conflict of Hierarchy occurs, then the conflicting buildings (after being rippled) should be downsized by choice of the effecting player, with his own buildings being prioritized over those of other players.
• あなたのブラウザは何ですか?
Google Chrome v66
報告履歴
Table 39642880 move #197 (about); The is complete... the bug caused me to lose the game btw.. :p
imgur.com/gallery/7Ss4nex
What happened:
My placing the hamlet in Might (circled in red) merged two domains, each with a Castle... my Castle had superior strength, and so won the contest. Red player downsized his Castle to a keep and then the system claimed "Ripple Cancelled due to Conflict of Hierarchy". Nothing was changed in Faith or Reason.
What should have occurred:
The castle in Faith (marked with a red "X" in my diagram) should have downsized to a keep with the same footprint as the Keep in Might (circled in Red). This should have caused a conflict of hierarchy with the Black player's Keep already in that same domain, however it is clear in the rules that such a conflict is allowed to occur but must be immediately resolved by the effecting player. I should've been allowed to then choose which Keep would win the conflict (if i had a Keep of my own in the contest, then I would've had to downsize it first, but i did not). I was planning to choose the black keep to downsize... then, no matter where the black player located his downsized Watchtower, the City in the upper right corner would've been 'isolated' in a domain without any religious buildings. I then would've used one of my last 2 actions to place a chapel in that domain and claim 5 additional points for the final scoring, allowing me to win by 3 points, instead of losing by 1 point.
The system needs to learn to ignore conflicts when resolving separations of domains due to downsized buildings. It also needs to learn the timing of events... the shadows are always destroyed first, and the the ripple of the new building is placed -- so, even if something prevents the downsize in Faith or Reason, the original building is still destroyed in those realms (and ruin renovations are lost in Reason).
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
