#96798: "Undo button (with some restrictions) to the game"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• あなたのブラウザは何ですか?
Mozilla v5
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• あなたのブラウザは何ですか?
Mozilla v5
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• BGAで正しく実装されていないルールはどの部分ですか?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
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• やりたかったゲームアクションは何ですか?
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
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• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
-
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
-
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I suggest that the import of an ''undo'' button in the Dungeon twister games will greatly improve the overall application. So, i suggest the inclusion of a button which will called the ''Undo'' button and will have the ability below: - pressing the button will undo the last action you did. This will correct some mistakes that the player does by miss-clicking or errors by forgetting a rule.
It would be essential that the undo button will have some restrictions to work smoothly. Those restrictions would be to undo only actions that was on your turn and only if they weren't a combat action or a reveal room action. Or it can at least undo only your last action if it wasn't a combat or a reveal a room action. Thus, it will not complicate things, nor ruin a game.
I believe that the introduction of such button at least on friendly matches wouldn't harm anyone.
Thank you for your time spending on reading this suggestion.
• あなたのブラウザは何ですか?
Mozilla v5
報告履歴
all rules are on tooltips and can be modified if something is missing.
the game designer is not that keen on giving you more assistance (undo rotation aso) as it's part of the game to figure how the dungeon will be after rotations.
undo and confirm actions are a lot of work and I prefer to focus on adding expansions.
I've had cases where I've miscalculated my steps and on the third move found I'm leaving my piece vulnerable. I'd like this to be a game I can pick up and play with less stress and not a punishing game unless you are always on your maths game.
With two games I have running, both ruined by mistakes, I'm considering putting this game down until there's an undo of some sort.
As said before, I have chosen to give some time to add expansions and players are now able to play with all official expansions.
It was a huge task as there are 11 boxes.
Be patient, learn from your mistakes and you'll enjoy being a better player, step by step.
That's the way to be a member of the Fellowship of the Twist.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。