#95877: "ADD: When prevented from taking an action, pop-up/tooltip showing court card preventing action"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v115
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • あなたのブラウザは何ですか?
Google Chrome v115
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • あなたのブラウザは何ですか?
Google Chrome v115
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • あなたのブラウザは何ですか?
Google Chrome v115
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• BGAで正しく実装されていないルールはどの部分ですか?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v115
-
• やりたかったゲームアクションは何ですか?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v115
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v115
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • あなたのブラウザは何ですか?
Google Chrome v115
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • あなたのブラウザは何ですか?
Google Chrome v115
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Right now, it is sometimes unclear why moves that seem legal are actually prevented by events or court cards. this creates confusion for players and more work for the developer.
For example, in a recent game, when taking a "Battle" action I was prevented from removing a spy from an opponent's court card. At first I though this was an error and looked for a similar error report. A player had encountered a similar issue, however, the rules were followed correctly because a court card (Mohan Lal) prevents spies from being removed from a player's court cards by battling. In other words, I was incorrect the game followed the rules correctly.
I suggest that if an event or court card prevents an action that a red banner pop-up or tooltip appears and says why an action is prevented. This might require the UI to give players the option to take a move that will be ultimately prevented. For example, if a player wants to battle to remove a spy from a court card, the player would see the piece be highlighted as if they could battle, but when they attempt to take the action, a banner pops up saying "Mohan Lal - Spies cannot be removed in battle with other spies" or any associated textt from another card that prevents the move.
My suggestion would fix two problems, one for the players and one for the developer. For the players, they know why a move is prevented. It also simulates real life play, where an opposing player will tell you why your clever plan won't work because that opposing player has a card that prevents it. Right now, players get frustrated because they think they should be able to take an action that is actually not allowed. This can be especially frustrating for first-time or inexperienced players.
For the developer this suggestion prevents needless reports down the road that rules are not being followed. I assume repeated reports that rules are being followed.
Really appreciate you considering this request. I do believe it will make things clearer for players, smooth out play, and prevent needless reports down the road. • あなたのブラウザは何ですか?
Google Chrome v115
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- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
