#89272: "Taking sequential turns with lots of action kicks you"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v113
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v113
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • あなたのブラウザは何ですか?
Google Chrome v113
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • あなたのブラウザは何ですか?
Google Chrome v113
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• BGAで正しく実装されていないルールはどの部分ですか?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v113
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• やりたかったゲームアクションは何ですか?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v113
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v113
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • あなたのブラウザは何ですか?
Google Chrome v113
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v113
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • あなたのブラウザは何ですか?
Google Chrome v113
報告履歴
Otherwise a player could take an action to gain an extra action, then undo their turn, then repeat etc. to never run out of time until their opponents have to leave.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
