#87473: "The Signpost (of player names) covers the play map."
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# | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
iOS
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
iOS
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • あなたのブラウザは何ですか?
iOS
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • あなたのブラウザは何ですか?
iOS
-
• BGAで正しく実装されていないルールはどの部分ですか?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
iOS
-
• やりたかったゲームアクションは何ですか?
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• このゲームアクションを引き起こす為に何を試みましたか?
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
iOS
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
iOS
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • あなたのブラウザは何ですか?
iOS
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
iOS
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The signpost of player names, covers a portion of the city map, and often (annoyingly) obscures the streets and intersections during gameplay.
This occurs on PC but more detrimentally occurs on mobile (iOS), covering a significant portion of the playable map, especially if some of the players have long player names. Although the map can be viewed by scrolling up and down, it is a significant hinderance to the enjoyment of the game.
Although the signpost looks thematically interesting, the only purpose I can gather for it's existence is to remind us of the our own, and other players, colours, without having to scroll back up to the game header.
I think obscuring the map during gameplay is worse than having to remember my active game colour.
Re-implementations could include:
a. remove the signpost altogether
b. create it as a pullout side panel, accessible by the player if needed
c. shorten the game board and player name sign to the first three letters only • あなたのブラウザは何ですか?
iOS
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- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。