#85635: "Game lost when we had plenty of dice to suffer damage"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
187
• あなたのブラウザは何ですか?
Google Chrome v111
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
187
• あなたのブラウザは何ですか?
Google Chrome v111
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. • あなたのブラウザは何ですか?
Google Chrome v111
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. • あなたのブラウザは何ですか?
Google Chrome v111
-
• BGAで正しく実装されていないルールはどの部分ですか?
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
187
• あなたのブラウザは何ですか?
Google Chrome v111
-
• やりたかったゲームアクションは何ですか?
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. -
• このゲームアクションを引き起こす為に何を試みましたか?
187
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v111
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
187
• あなたのブラウザは何ですか?
Google Chrome v111
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. • あなたのブラウザは何ですか?
Google Chrome v111
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
187
• あなたのブラウザは何ですか?
Google Chrome v111
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
After every player has resolved their actions, if
the enemy has not been defeated, they hit back.
The enemy deals damage equal to its attack
value (the number of dice it contains, i.e. the rst
enemy deals 3 damage, the next 4 and the nal
5). Any unblocked damage causes the blocking
player to lose dice into the injured zone, one die
per damage. If the blocking player does not have
enough dice to cover damage, all players lose
the game. • あなたのブラウザは何ですか?
Google Chrome v111
報告履歴
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
