#82732: "Xiangqi repeated steps means tie game"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
詳細
-
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
Step 25 to 85
• あなたのブラウザは何ですか?
Google Chrome v110
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Step 25 to 85
• あなたのブラウザは何ですか?
Google Chrome v110
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • あなたのブラウザは何ですか?
Google Chrome v110
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • あなたのブラウザは何ですか?
Google Chrome v110
-
• BGAで正しく実装されていないルールはどの部分ですか?
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
Step 25 to 85
• あなたのブラウザは何ですか?
Google Chrome v110
-
• やりたかったゲームアクションは何ですか?
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• このゲームアクションを引き起こす為に何を試みましたか?
Step 25 to 85
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v110
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
Step 25 to 85
• あなたのブラウザは何ですか?
Google Chrome v110
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • あなたのブラウザは何ですか?
Google Chrome v110
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Step 25 to 85
• あなたのブラウザは何ですか?
Google Chrome v110
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In xiangqi, a player—often with a material or positional disadvantage—may attempt to check or chase pieces in a way such that the moves fall in a cycle, preventing the opponent from winning. While this is accepted in Western chess, in xiangqi, the following special rules are used to make it harder to draw the game by endless checking or chasing, regardless of whether the positions of the pieces are repeated or not:
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw. • あなたのブラウザは何ですか?
Google Chrome v110
報告履歴
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw.
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
A player who perpetually chases any one unprotected piece with one or more pieces, excluding generals and soldiers, will be ruled to have lost unless he or she stops such chasing.
If one side perpetually checks and the other side perpetually chases, the checking side has to stop or be ruled to have lost.
When neither side violates the rules and both persist in not making an alternate move, the game can be ruled as a draw.
When both sides violate the same rule at the same time and both persist in not making an alternate move, the game can be ruled as a draw.
Different sets of rules set different limits on what is considered perpetual. For example, club xiangqi rules allow a player to check or chase six consecutive times using one piece, twelve times using two pieces, and eighteen times using three pieces before considering the action perpetual.
The above rules to prevent perpetual checking and chasing, while popular, are not the only ones; there are numerous end game situations.
A player making perpetual checks with one piece or several pieces can be ruled to have lost unless he or she stops such checking.
Perpetual checking is forbidden, and the side that checks is ruled to lose on the 3rd repeat.However,when both sides are perpetually checking each other, the game is ruled a draw.
boardgamearena.com/table?table=365988683
In this table, the player names astalatasta constantly ignore the rules,keeping perpetual check and asking for a draw, wasting time.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
