#71537: "game timer increased to evaluate the starting hand"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
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• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v105
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
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• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v105
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
• あなたのブラウザは何ですか?
Google Chrome v105
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
• あなたのブラウザは何ですか?
Google Chrome v105
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• BGAで正しく実装されていないルールはどの部分ですか?
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v105
-
• やりたかったゲームアクションは何ですか?
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
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• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v105
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v105
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
• あなたのブラウザは何ですか?
Google Chrome v105
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
-
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v105
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Now that Wingspan is in beta and the clock is running (normal speed), I found myself in trouble on my first game as I used almost all the available time to analyze my starting hand, and all the following turns would improve +40" (normal time) which is an average measurese of the duration of a turn taken at a quick speed.
Therefore no matter what, I was always at the limito of negative timer, even playin my action quite fast.
I suggest that, if techincally possible, that the clock for the selection of the starting hand is more generous compared to the rest rest of the game...
• あなたのブラウザは何ですか?
Google Chrome v105
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- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
