#63126: "Friendly Robber"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
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詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v100
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v100
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• あなたのブラウザは何ですか?
Google Chrome v100
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• あなたのブラウザは何ですか?
Google Chrome v100
• BGAで正しく実装されていないルールはどの部分ですか?
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v100
• やりたかったゲームアクションは何ですか?
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v100
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v100
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• あなたのブラウザは何ですか?
Google Chrome v100
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v100
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The Friendly Robber is yet another way to add flavor in any Catan game. It simply adds an additional rule, regarding The Robber. The additional rule states that when a "7" is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement/city of a player who only has 2 Victory points. If, because of that rule, the robber has no valid terrain hex to move to, the robber moves to (or remains on) the desert hex. In this case, a resource card may not be taken from any player who only has 2 Victory points. When using this rule, you still lose half of your resource cards when a seven "7" is rolled and you have more than 7 resource cards.
quote from catan.fandom.com/wiki/The_Friendly_Robber• あなたのブラウザは何ですか?
Google Chrome v100
報告履歴
It confused me a lot when I met new people playing with that rule, but I adapted
Also it should be possible to play games where it is not wanted, since this is only a house rule and not an official rule.
--- THE FRIENDLY ROBBER ---
What’s going on in the forest of Catan? Strange stories are
coming out of the dark woods of the Black Forest, hinting
that the dreaded robber has disappeared without a trace,
and that a young lad has taken his place. His name is said to
be Rob de Hood, and supposedly he is only taking from rich
travelers. Poor devils are allowed to move on…
-- Duration of the Game: according to scenario
-- Additional Components: none
--- What It Is About
Who hasn’t experienced the frustration of having the robber
moved next to one of your settlements early in the game? Not
only may you lose a resource—the robber blocks crucial
resource production until a “7” is rolled or a knight card is
played. The “Friendly Robber” variant protects you from the
robber until you have more than 2 victory point
---The Rule Change
When a “7” is rolled or a knight card is played, the robber
may not be moved to a terrain hex that is adjacent to a
settlement of a player who only has 2 victory points.
If, because of this rule, the robber has no valid terrain hex to
move to, the robber moves to (or remains on) the desert hex.
In this case, a resource card may not be taken from any player
who only has 2 victory points.
When using this rule, you still lose half of your resource cards
when a “7” is rolled and you have more than 7 resource cards.
--- Tips For Playing This Variant
This variant should always be used when playing with family
members, particularly when children are participating in
the game.
--- Possible Combinations
This variant can be combined with all other T&B variants,
T&B scenarios, and Seafarers scenarios, without rule changes.
NB the >2VP limit applies to visible VP. Hidden VP dev cards do not count, but longest road and largest army do as those are public.
Higher elo players also tend not to block weakest player. The only exception is when you need a specific resource.
Honestly I feel like like it would take away from the strategy, though I am fine with having it as an option for people who want it.
I would suggest: add FR as a optional rule, just like how we can choose certain settings/features like speed, hexes, harbours llevel of competitors, etc. This way you know beforehand what type of game you play and this avoids discussions and annoyances in the chat.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。