#62942: "90% win after picking wonders. An easy way to equalize the initial odds"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v100
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v100
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • あなたのブラウザは何ですか?
Google Chrome v100
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • あなたのブラウザは何ですか?
Google Chrome v100
-
• BGAで正しく実装されていないルールはどの部分ですか?
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v100
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• やりたかったゲームアクションは何ですか?
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v100
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v100
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • あなたのブラウザは何ですか?
Google Chrome v100
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v100
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
There are often situations in the game (i'm mostly speaking about vanilla version now) when the outcome of the game is predetermined after the choice of wonders. Replays and the starting move give a serious advantage. If the first player got 3 wonders with replays, and the second got only one (plus theology is not among the science tokens), then the first player will win with a probability of more than 90% (if he is not a newbie, of course).
There is a simple solution. Before the start, the second player should be given a choice in which of the two fours he will choose a wonder first, and in which – second. Then the situation described above will not happen and the starting chances will always be within 40–60%. • あなたのブラウザは何ですか?
Google Chrome v100
報告履歴
Dura 10min la partida... Si cree el 10% de probabilidad de victoria es poco, conceder la victoria al rival y empezar nuevamente otra partida.
Lo que si, sugieren al final, puede ser opción de configuración en la modalidad de juego, siempre con la aprobación necesaria de autor, editor, diseñador, desarrollador, etc.
The paper suggests that 7WD with its current rules has a win rate of around 67% for the first player. It also suggests that the go-again wonders are the most valuable (in-line with human experience).
I suggest that any alternate variations of wonder selection are made with balancing the overall game in mind, and offered as variations on setup to allow players to still play by the published rules if they wish, or these variants.
In summary these variants as described in the paper are:
<quote>
In these variants, the player making the first decision is not
necessarily the same as the player starting age I. Therefore,
we refer to the two players as Aristotle and Cleopatra. We
report the estimated win rate for Cleopatra.
• Variant 1 (60.0% win rate): After seeing the first 4
wonders, Aristotle decides whether to start the first draft;
the other player starts the second draft. Cleopatra starts
age I. This variant is known within the 7WD community.
• Variant 2 (54.6% win rate): In both the first and sec-
ond draft, after seeing the 4 wonders, Aristotle decides
whether to start the draft. Cleopatra starts age I. The win
rate is comparable to the expected score for white in
Chess, deemed acceptable for competitive play.
• Variant 3 (51.6% win rate): Aristotle sees all 8 available
wonders; he assigns 4 to the player starting age I and
the remaining 4 to the other player. Cleopatra then
decides whether to start age I. This can be considered
an “expert variant”, as optimal play requires an advanced
understanding of the strengths of the wonders.
</quote>
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。