#55098: "Timer for the game"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v96
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v96
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• あなたのブラウザは何ですか?
Google Chrome v96
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• あなたのブラウザは何ですか?
Google Chrome v96
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• BGAで正しく実装されていないルールはどの部分ですか?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v96
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• やりたかったゲームアクションは何ですか?
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v96
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v96
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• あなたのブラウザは何ですか?
Google Chrome v96
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
-
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v96
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The game suffers from consensus issues. When there are enough players, it becomes really difficult when a player misses that they have to take an action. There should be a timer that dictates how long each round is. If there is 2 minutes for picking a card, for example, and after the time the currently selected card is confirmed. Also this could be used when a player needs to select their card. Since it is a light hearted game, it shouldn't matter if a random card from the hand is selected or a random card is picked. I think this would MASSIVELY improve this game. We play this game on discord and have a blast, but the consensus issues are ruining the game on board game arena. I don't this issue would exist in person but in BGA it really slows the game down from the best part, which is acting as a vehicle for telling stories.
• あなたのブラウザは何ですか?
Google Chrome v96
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- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
