#54926: "Add map rotation for last player to "Random Map" variant"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v94
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
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• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v94
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
• あなたのブラウザは何ですか?
Google Chrome v94
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
• あなたのブラウザは何ですか?
Google Chrome v94
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• BGAで正しく実装されていないルールはどの部分ですか?
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v94
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• やりたかったゲームアクションは何ですか?
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
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• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v94
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v94
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
• あなたのブラウザは何ですか?
Google Chrome v94
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
-
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v94
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
boardgamegeek.com/thread/2772389/boardgamearena-map-variant-random-map-why-play-it
In this thread i go great lengths explaining in detail why map rotation is monumentally important for virtually any variant (be it pre-designed tiles from creators or any map generating algorithm)
The minor tl;dr is :
When generating map , algorithm doesnt identify strengths of each factions in correlation with all of the following between each other : map, round boosters, basic tech tiles positions, advanced tech tiles (which ones have been dealt) and their positions, research track, final scorings and round scorings.
That itself is not a shortcoming IF map rotation is allowed, but is a huge one if map rotation is not allowed.
• あなたのブラウザは何ですか?
Google Chrome v94
報告履歴
We may or may not implement something similar at a future date, but for now we'll restate our advice to use the game modes that you like best. If you play at a a very high experience level (<10% of the the BGA userbase does, and I'm not one of them), the random map is probably not for you. Fortunately, there are other (official) modes that still work well.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
