#53642: "Please implement visual cues indicating resource cap"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v96
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v96
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. • あなたのブラウザは何ですか?
Google Chrome v96
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. • あなたのブラウザは何ですか?
Google Chrome v96
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• BGAで正しく実装されていないルールはどの部分ですか?
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v96
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• やりたかったゲームアクションは何ですか?
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v96
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v96
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. • あなたのブラウザは何ですか?
Google Chrome v96
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v96
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
There has already been a suggestion on this. But there is no warning included even. It just needs to be a visual indicator in the UI indicating the max storage limit!
Like say presently player has 13 knowledge out of max 15 in the right panel. That should be easy enough to bring in hopefully?
Hurts when you have to discover this after the log informs you that you lost resources due to a resource cap. • あなたのブラウザは何ですか?
Google Chrome v96
報告履歴
- The resource cap is the same in every game for every faction. It isn't the sort of thing where you might need a reminder as to what it is in this particular game.
- The resource display already has the current value and income. Adding the cap adds clutter, and there isn't a good spot to put it, especially since it will be difficult to achieve good contrast with the background (note, for example, the ore symbol has a white background with a black border).
- This is the sort of game that people tend to play a lot. Half of BGA players who play Gaia Project have gone on to play it again, 20% will play it it at least five times, and 10% at least ten; and since the game just entered beta, I expect those numbers will rise over time. (Compare PARKS, where only one in three players will go on to play a second game, and less than 10% will play five times.) For a game like Gaia Project, it makes the most sense to optimize the UI for expert players, even at the expense of some confusion for newer players.
For these reasons, I think it makes more sense to mention the resource caps in the "How to Play" section.
So, if you really can't add it, (I can understand that) should we really keep it? I know this is a change in the rules and I guess you won't accept that but I think it would be closer to the spirit of the game than to have that weird limit that is written nowhere. 😊
Thanks a lot for the great job you have done on the game
It is written somewhere, though. It's written in the rules.
It's also mentioned in the "How to play?" section, but even if it weren't, it's an important rule of a game that's played at a competitive level by thousands of players. Changing the rule isn't on the table.
I clearly understand, but I still believe most of the player will learn it by doing the mistake at least once. But as you said, the majority of the player will play it so many time that this mistake will not have a big impact on their satisfaction for the game.
I think it is still a problem, but I understand you won't fix it, as long as you don't find an easy way to do it.
Would it work to make the interface look like 20/30 coin symbol which would mean currently 20 of 30 coins?
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
