#51633: "Allow placement of Feast tiles in Income phase"
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# | Status | Votes | Game | Type | Title | Last update |
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詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v95
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v95
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• あなたのブラウザは何ですか?
Google Chrome v95
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• あなたのブラウザは何ですか?
Google Chrome v95
• BGAで正しく実装されていないルールはどの部分ですか?
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v95
• やりたかったゲームアクションは何ですか?
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v95
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v95
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• あなたのブラウザは何ですか?
Google Chrome v95
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v95
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
It would speed the turn based game if it was possible to simultaneously do the placement of tiles for both Income and Feasting. In the early game, you may need to use the money from Income to pay for spots in the Feast, but later on you're likely to have the one or two silver necessary. Giving players the option of doing these phases simultaneously would really save a lot of delays at round end.• あなたのブラウザは何ですか?
Google Chrome v95
報告履歴
each player simultanously place income tiles then confirm -> wait for everyone
each player simultanously place feasst tiles then confirm - > wait for everyone
each palyer place bonus tiles then confirm -> wait for everyone
I don't think individual oplacement impacts other players at all. So turn based could be sped up with instead everyone doing each step, confirming simultanously:
such as :
each player place income then confirm, each player place feast then individually confirm, each player place bonus then confirm - > wait for everyone to finish all 3
I basically agree: there is no reason that players can't do these 3 phases individually, without waiting for other players between each stage. This would massively speed up turn-based play in particular.
PS: I dont know all card but if one of them have effect on others player phase so play turn by turn only when this cards was already played
However, I should retain the right to wait for each phase step by step if I choose, as there are some strategic advantages in doing so. If I’m going second in the upcoming round, and the player who’s going first activates his lumber and stone bonuses, which will in producing provide enough lumber and stone to hit the 4V build action, I might not want to spend silver to activate the same bonuses for the same reason on my homeboard—unless I want to encourage that player to take that action for his opening move, so I can take Newfoundland or something like that. As you can see, there are strategic considerations in doing these phases step by step. That said, why not allow players to rush through these phases if they choose?
What I propose would be simply asking players if they want to skip income/feast/bonus phases. I would have left bonus phase (where you can add income to get more bonuses) to wait for players to do. So it would look like this.
1) I place stuff when I place my last worker. Module asks me if I want to place tiles pre income. I click yes, I place said tiles.
2) Module a) checks if my feast tiles are placed (make it possible to save it btw before EOR, not just when the actual EOR happens) b) if not, proposes to place feast tiles. Technically proposing to place feast tiles shouldn't be allowed too, because sometimes you want/need to use silver from income, but you can just say that you want to postpone it.
Module also should warn you that you are to receive starvation penalty.
This would cut 2 actions off.
Also, when we're at it. I would be obliged if you let us place orange/red tiles on (main/isles) boards and just highlight them as red, similarly to illegaly placed green ones. It helps a lot to visualize when you plan to do bigger filling.
I don't know where you are with this request but it could not be a "change to the game rules". If all 3 steps still there but allow players to fullfill there step in advance... but player who want to check other boards between there step wait for each player step (and saw only the step authorize according there owns step)
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。