#50880: "All for more actions during replay to be "playable""
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Most games allow players to select actions during replays so they can "play along" with the game.
However, in Troyes Dice, most actions (except for those that involve clicking on the buildings) that you attempt to select during replays come up as "Unexpected error: BGA service error."
It would be nice to be able to select the actions during replays. I am making a tutorial for the game and giving players the ability to replay these actions (rather than them happening automatically) is beneficial for learning. • あなたのブラウザは何ですか?
Google Chrome v94
報告履歴
You may be able to go to the correct place to play this player's move with advanced replay feature / next visible change, but probably the easiest for this game would be play a solo game (NB: for tutorials, it's recommended to play a specific game in training mode with a specific scenario in mind rather than simply adding comments to a "normal" game).
But at the moment, after a move, any further action will result in a message "you must play the move from the tutorial" because there is an intermediary synchronisation action (which is needed, otherwise we fall back on the previous issue). To jump over this synchronization action and be able to take the next action, you need to use the advanced replay features and the "next visible change" button (you will see the name of the sync action displayed in the log).
Ideally this synchronization action would be automatically skipped by the framework. I'm discussing this with the team, but it may take some time to be properly implemented and deployed.
But in the meantime, with this manual action, you should be able to build an interactive tutorial.
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