#49340: "Tournament creates too many tables with minimum player count"
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詳細
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When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.
• あなたのブラウザは何ですか?
Mozilla v5
報告履歴
There were 81 players. The Number of Players in a Match was 4, the minimum was 3. So the optimal configuration would be:
18 four-player tables and 3 three-player tables (81= 4*18+3*3)
Instead, the first round of the tournament had:
9 four-player tables and 15 three-player tables (81= 4*9+3*15)
I don't even know how the algorithm decided on this configuration, since it shows no preference between 4- and 3-player tables. But the result was that an extra 36=3*12 players were playing at 3-player tables in the tournament, when they could have been at 4-player tables. For a game like For Sale, that's a big difference, since 4-player is a good player count, but 3-player is quite bad.
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