#47043: "Limit 'no time limit' option of normal mode for only reciprocal friends"
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v92
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • あなたのブラウザは何ですか?
Google Chrome v92
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • あなたのブラウザは何ですか?
Google Chrome v92
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • あなたのブラウザは何ですか?
Google Chrome v92
-
• BGAで正しく実装されていないルールはどの部分ですか?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v92
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• やりたかったゲームアクションは何ですか?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v92
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v92
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • あなたのブラウザは何ですか?
Google Chrome v92
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • あなたのブラウザは何ですか?
Google Chrome v92
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
The option in question is heavily abused against unsuspecting players, stealing victory and leaving a sour taste in the participant's mouth.
For example: boardgamearena.com/player?id=86113340
This player has created thousands of tables with that setting and then leaves losing game to be delayed abandoned, to boost his own ratings. • あなたのブラウザは何ですか?
Google Chrome v92
報告履歴
This feature is useful even if you are not befriended yet. I use it for example for teaching games to newbies who will not necessarely become friends.
I would not remove such a useful feature because it enables cheating, that is IMO the wrong way to go. Trust should be the starting point, because it makes life for the majority easier (which is a goal for BGA).
It should be better to track players who abuse it with evidence they do, as for any other case of cheating.*
Thanks!
I rarely use training mode and I think most players don't because it is not the default.
Even for teaching game I switch off training mode so that the beginner can be rewarded if they win ;) (Elo boost + points).
Removing no time limit in ranking games would be a mistake IMO.
Not everyone requires a learning game, and even if someone does they don't play learning game repeatedly.
They will eventually move on and enjoy regular games.
Even though training mode is rarely used, it is better suited for learning purpose, as the name suggests.
'Beginner can be rewarded', I don't buy it.
Someone requiring a tutor to learn a game has significantly lower chance to win, needless to say.
Considering the skill gap the tutor is expected to win.
(Even seen some players beating a bunch of beginners in their own gaming group to rack up ELO points, but that's another story...)
In a sense, playing teaching game in normal mode is robbing a chance of rapid ELO gain from the beginner.
Normal mode games count against initial K-factor boost. Training mode games do not.
Also, tutors might want to play suboptimal moves to show the beginner how to play.
For example, playing every possible action in the game just to teach the rules, regardless of the action's efficiency.
Playing in normal mode effectively discourages such behaviors.
And again, I didn't say 'let's remove no time limit in ranking games', but limiting it to reciprocal friends.
They can't even handle obvious cheaters. Just look around backgammon or tichu forum.
So... better safe than sorry.
That signifies mutual trust, doesn't it?
Otherwise, your argumentation is relevant but I think we have two points of view and philosophies about what the platform should be which are to different to conciliate (safety versus features), so I won't elaborate more.
Thanks.
Wood
> However, there IS an issue where after I play several games with a friend on "real-time • no time limit" and the settings save that, the next open table I make remembers those settings and lets the table go through even if it's a random player that joins my table.
I used to forget that the no time limit option was on and just started the game (granted, no one really had a problem so far thankfully since in my case, Hanabi is a co-op game so both players *want* to be playing), but this would be problematic for games that are competitive and probably have lots of players, like for example 6nimmt.
Recently, no time limit has been changed to training mode only.
See #78071 for a suggestion to turn it back to "friends only".
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
