#44359: "Do all three harvest phases for each player in turn instead of separating them out"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v91
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v91
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • あなたのブラウザは何ですか?
Google Chrome v91
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • あなたのブラウザは何ですか?
Google Chrome v91
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• BGAで正しく実装されていないルールはどの部分ですか?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v91
-
• やりたかったゲームアクションは何ですか?
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v91
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v91
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • あなたのブラウザは何ですか?
Google Chrome v91
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v91
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Currently, the harvest works by doing each of the three phases separately for all players. Meaning, first the Field phase is done for all players, then the Feeding phase for all players, then the Breeding phase for all players. Instead of this, I suggest doing Field, Feed, Breed for the first player, then Field, Feed, Breed for the next player, and so on.
The advantage of doing it this way is that it can significantly cut down on waiting time for a Turn Based game. Currently, making decisions for things like Scythe Worker, making exchanges for feeding, and reorganizing animals for breeding all have a full run around the table between them. It's much quicker if everyone does their entire harvest at once.
The rulebook is very vague about which one of these is the "correct" way, probably because the functional difference is almost none. For what it's worth, the Asmodee version does it the way I am suggesting. Might be something to ask the publisher. • あなたのブラウザは何ですか?
Google Chrome v91
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- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
