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ダイス・サマナーズ(Dice Summoners)の報告
#39420: "Default defense token selection buggy"
implemented: この提案は実行されました
11
どういった内容ですか?
どうしましたか?以下から選んでください
提案:次項がゲームを大きく改善すると思われる
詳細
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
in my turn-based game, I have "Automatic - Equal or Lowest" selected. however, I am still forced to visit the game to return control to my opponent between each attack. (in my list of turn-based games, I see it is "my turn" ... simply loading the page and then leaving immediately seems sufficient to unblock my opponent -- the actual automatic selection of defense seems correct!• あなたのブラウザは何ですか?
Google Chrome v90
報告履歴
2021年 4月22日 1:29 •
eoincos • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2021年 4月23日 20:09 • Hi jtowerdefense
Thanks for noticing the related report for this. I agree that this would be an awesome feature to have so users don't have to lgoin each time.
We implemented this using game preferences. I think if we were to resolve this issue we would need to implement it outside of the BGA framework. This is definitely something we want to work on.
Cheers. I hope this helps.
eoincos
Thanks for noticing the related report for this. I agree that this would be an awesome feature to have so users don't have to lgoin each time.
We implemented this using game preferences. I think if we were to resolve this issue we would need to implement it outside of the BGA framework. This is definitely something we want to work on.
Cheers. I hope this helps.
eoincos
SimplicatusGames • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2021年 5月24日 0:56 • I'm happy to see that this is already reported as an issue. I couldn't understand how it is "automatic" when you need to visit the game every time. But I guess it is the selection which is automatic, not the execution.
Implementing this outside the BGA framework sounds like a big decision that should not be made without careful analysis and discussion with the BGA team. In the meantime, you might want to add a couple of words in the Options section to clarify this.
Implementing this outside the BGA framework sounds like a big decision that should not be made without careful analysis and discussion with the BGA team. In the meantime, you might want to add a couple of words in the Options section to clarify this.
CyBear • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2021年 9月17日 11:28 • +1 for this bug:
The way this feature is implemented at the moment makes it virtually useless for turned based play. For me the whole point would be that I don't have to be online while my opponents take their turn. :-(
The way this feature is implemented at the moment makes it virtually useless for turned based play. For me the whole point would be that I don't have to be online while my opponents take their turn. :-(
DomiNT • 開発者はそれが良い考えであることに同意し、それに取り組むつもりです:
2021年 9月17日 11:50 • There was an additional problem that I noticed. If the settings are on equal or lowest, and the damage was less then my shield value, it would not allow me to manually click the shield, until I turned off the automatic option.
eoincos • この提案は実行されました:
2024年 5月11日 18:22 • Change defense token selection to beginning of game so it works for turn based mode
SimplicatusGames • この提案は実行されました:
2024年 5月11日 18:25 • Wow, excellent work! Thank you for following up with this!
Definitely going to start some new turn-based tables now.
Definitely going to start some new turn-based tables now.
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