#33152: "Misclick led to a missing house - a warning would have been appropriate"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... • あなたのブラウザは何ですか?
Mozilla v5
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... • あなたのブラウザは何ですか?
Mozilla v5
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• BGAで正しく実装されていないルールはどの部分ですか?
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
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• やりたかったゲームアクションは何ですか?
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
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• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... • あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
On the first route, I intended to place houses to Mannheim, Stuttgart, and Nürnberg. But apparently I did not properly click on Mannheim, and then I only placed to Stuttgart and Nürnberg. I think in situations like this it is pretty clear that that is not the intention and a warning would be appropriate.
Sure, there is a Confirm, but you really don't expect to have to think about this, so the click is pretty automatic... • あなたのブラウザは何ですか?
Mozilla v5
報告履歴
This method returns true if a warning for 'you could place more houses' is needed
A = Set of cities forming the current road;
A= A with filtering out of cities where the player already has a house from previous roads;
B = Subset of A containing the cities where the player has currently decided to put a house;
If size(A) = size(B) then return false;
if size(B) >= number of houses in player's reserve then return false;
if size(B) <= 1 then return true;
C = Set of regions that have at least one city in set B;
if ( size(C) = 1 ) then
{ If (A-B) contains a city of region X then return true, else return false }
D = Set of regions that have at least one city in set A
if size(C) = size(B) then
{ if Size(C) < Size(D) return true else return false)
return false (<-- But if we are here, the houses currently selected by the player are not valid)
Hopefully, I didn't make any mistake.
1) On two occasions, a warning that more houses could be played would've been useful.
2) A player placed houses only at the edges of a route (the circles), thinking that the full route would be covered by that, though there were more cities in between.
3) Also, `Confirm House Placement` button is misleading for beginners.
4) The button should not even be enabled / clickable in some situations, especially considering that points are lost for unplaced houses at the end of the game.
The most common is that you need to keep houses to finish some objectives with your next road. This is pertinent because you don't own enough houses to put one everywhere. You have 2 houses too few so if you think you'll be able to place them all, you'll want so sacrifice a single region that you will not finish rather than have 2 unfinished regions.
But yeah, a warning would be very welcome (see my suggestion above).
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
