#30380: "Add dice visuals"
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v87
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v87
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • あなたのブラウザは何ですか?
Google Chrome v87
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • あなたのブラウザは何ですか?
Google Chrome v87
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• BGAで正しく実装されていないルールはどの部分ですか?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v87
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• やりたかったゲームアクションは何ですか?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v87
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v87
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • あなたのブラウザは何ですか?
Google Chrome v87
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v87
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • あなたのブラウザは何ですか?
Google Chrome v87
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- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。