#29443: "A wild die is not correctly handled"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• 何をしたいか、何をしたか、何が起きたかを説明してください
Yes, sorry, not available
• あなたのブラウザは何ですか?
Safari v14
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• あなたのブラウザは何ですか?
Safari v14
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• あなたのブラウザは何ですか?
Safari v14
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• あなたのブラウザは何ですか?
Safari v14
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• BGAで正しく実装されていないルールはどの部分ですか?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
Yes, sorry, not available
• あなたのブラウザは何ですか?
Safari v14
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• やりたかったゲームアクションは何ですか?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• このゲームアクションを引き起こす為に何を試みましたか?
Yes, sorry, not available
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Safari v14
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
Yes, sorry, not available
• あなたのブラウザは何ですか?
Safari v14
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• あなたのブラウザは何ですか?
Safari v14
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• あなたのブラウザは何ですか?
Safari v14
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Wild dice are started as exploration dice, not could start anywhere. So using the development (sorry, name not to hand) that allows you to move two same phase workers, it won't let you start a wild die as a non-explorer die and then move it and another die together. It would be worth checking more generally - I believe it should be possible to reassign one die using a different ability then use that ability from the moved space. But whether or not that is so, it's definitely the case that wild dice aren't exploration dice moved, exploration is not special to them. (I realise the interface has to put them somewhere, but moving them should be treated as starting where moved to. But also the development might be an issue.)
• あなたのブラウザは何ですか?
Safari v14
報告履歴
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
