#24792: "Click to "Confirm" card choice"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v85
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• あなたのブラウザは何ですか?
Google Chrome v85
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• あなたのブラウザは何ですか?
Google Chrome v85
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• あなたのブラウザは何ですか?
Google Chrome v85
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• BGAで正しく実装されていないルールはどの部分ですか?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v85
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• やりたかったゲームアクションは何ですか?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v85
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v85
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• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• あなたのブラウザは何ですか?
Google Chrome v85
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• あなたのブラウザは何ですか?
Google Chrome v85
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the implementation of other card drafting games I play on BGA (Sushi Go or Seven Wonders), multiple / intentional clicks are required to select a card. I believe in Sushi Go there is a first click to select and then a click to confirm the card choice, and in Seven Wonders you must select a certain sub-action to do with each card that is drafted. I was in the game of Boomerang using a touchpad and laptop, and hovering over each card to look at the artwork (which is very nice!). I must have accidentally lightly clicked one of the cards because it selected when I didn't mean to. Because I was the 2nd of two players to choose the card, I did not have the option to undo or 'select another card while waiting for other players' etc., (although I noticed on my next turn that is available if you are not the last to choose and this is great). I think perhaps a click to confirm, or requiring a double click etc., might improve the implementation in avoiding stray clicks, especially if my memory is correct that this is how Sushi Go (the most similar in terms of the drafting mechanic alone) is programmed on BGA. This would help so that hovering over the card to magnify it would not lead to as many stray clicks with a touchpad.
• あなたのブラウザは何ですか?
Google Chrome v85
報告履歴
I'm seen some games have "Require Confirmation" as a per-user setting in the menu. It is on by default, but those who don't like it could turn it off and never see it again.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
