#19514: "Draws should not affect ELO and arena score"
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詳細
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Safari v13.1
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Safari v13.1
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• あなたのブラウザは何ですか?
Safari v13.1
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• あなたのブラウザは何ですか?
Safari v13.1
• BGAで正しく実装されていないルールはどの部分ですか?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Safari v13.1
• やりたかったゲームアクションは何ですか?
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• このゲームアクションを引き起こす為に何を試みましたか?
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Safari v13.1
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Safari v13.1
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• あなたのブラウザは何ですか?
Safari v13.1
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Safari v13.1
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Since Nine Men‘s Morris is a draw game (two players that make no error will always draw, and it‘s pretty easy to play for a draw, especially for the 2nd player), draws should not affect ELO and arena scores.
In the current system, where a draw counts as half a loss for the stronger player / half a win for the lower player, this produces various issues:
- Weak players play for draws to gain points
- Strong players push to keep going with the game (or to abandon it mutually) in order to not lose points
- Strong players are incentived to create further accounts to screw their fellow competitors by playing for draws
Solution: Draw games neither affect ELO nor arena score of either player (Connect 4 shows that this is possible to implement)
Thanks for consideration!• あなたのブラウザは何ですか?
Safari v13.1
報告履歴
Though I dont understand/agree: In Connect 4, this is implemented game-specific like this - no ELO change when draws occur. Also, I did mark this as suggestion and not as bug. Finally, seeing this is possible in other games, I dont see why I should push this BGA-wide and with that collect all the disagreement from games where draws resulting in score changes is seen as a good thing.
See this Connect 4 game that ended in a draw. In Nine Men‘s Morris, with such an ELO difference, this would lose me 12-16 ELO points. In the current implementation of C4 it lost me none, which is what I suggest for Nine Men‘s Morris.
報告に書き加える
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- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。