#171046: "Replace left bar actions with top bar actions."
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. • あなたのブラウザは何ですか?
Mozilla v5
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. • あなたのブラウザは何ですか?
Mozilla v5
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• BGAで正しく実装されていないルールはどの部分ですか?
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
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• やりたかったゲームアクションは何ですか?
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. • あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Right now the left action bar creates confusion about scrolling, makes it easy to forget extra actions left, has display issues with duplicate labels, have scaling issues and prevent clicking on the "How to play" when its my turn.
Most (all?) other BGA games put actions at the top and my suggestion is to do the same here.
See e.g., Ark Nova or Draft and Write Records for examples of action bars that can have chained combos that can resolve in any order.
The action can still be shown as symbols. If you think there's risk of running out of space, it'd be possible to put fast actions or 1x actions under another menu (see Agricola/Caverna's food and other conversion for an example).
For 1x action, it could be the name of the card.
You can still have a separator in the top bar if that's preferred. • あなたのブラウザは何ですか?
Mozilla v5
報告履歴
Here are screenshots of duplicate labels: i.imgur.com/MO9Xbn2.png i.imgur.com/XIEVpMM.png
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
