#167921: "Support achievements (from Challenges, Scenarios and modifications)"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
# | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v135
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v135
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • あなたのブラウザは何ですか?
Google Chrome v135
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • あなたのブラウザは何ですか?
Google Chrome v135
-
• BGAで正しく実装されていないルールはどの部分ですか?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v135
-
• やりたかったゲームアクションは何ですか?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• このゲームアクションを引き起こす為に何を試みましたか?
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v135
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v135
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • あなたのブラウザは何ですか?
Google Chrome v135
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v135
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • あなたのブラウザは何ですか?
Google Chrome v135
報告履歴
boardgamegeek.com/boardgame/419130/hutan-life-in-the-rainforest/files
But I know other games on BGA, which support similar variants: It's a Wonderful World offers 6 solo scenarios, and Jump Drive has 5 solo campaignes.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。