#158698: "Safari v18.3"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
Yes and no
• あなたのブラウザは何ですか?
Safari v18.3
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• あなたのブラウザは何ですか?
Safari v18.3
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• あなたのブラウザは何ですか?
Safari v18.3
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• あなたのブラウザは何ですか?
Safari v18.3
-
• BGAで正しく実装されていないルールはどの部分ですか?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
Yes and no
• あなたのブラウザは何ですか?
Safari v18.3
-
• やりたかったゲームアクションは何ですか?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• このゲームアクションを引き起こす為に何を試みましたか?
Yes and no
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Safari v18.3
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
-
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
Yes and no
• あなたのブラウザは何ですか?
Safari v18.3
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• あなたのブラウザは何ですか?
Safari v18.3
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• あなたのブラウザは何ですか?
Safari v18.3
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I’m guessing the recent changes to how the clock work causes this.
Slow players are not penalised properly, because their clock resets by an unfair amount every round.
For example, I played a 6 player game in Normal mode.
Everyone starts with 1:57 time (0:19 turn)
There was a slow player, their clock went down to under 1 min.
When they finally selected a card, some additonal amount (this seem to be random) but around 0:19.
Then AGAIN when the new round starts they get rewarded with additonal time (again random amount, but usually more than 0:19 based on my observations)
So essentially we are awarded with extra time twice.
This way slow players almost never time out, and we’re stuck with them using up multiple amounts of their turn time for rounds and rounds.
• あなたのブラウザは何ですか?
Safari v18.3
報告履歴
If you want to play faster, please select faster time setting.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
