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マラカイボ(Maracaibo)の報告
#153322: "I played glorious conquest with no villages available and it ended my turn"
notabug: これはバグではありません
1
どういった内容ですか?
どうしましたか?以下から選んでください
ルールによって認められている私のアクションが、インターフェイスの不備によりブロックされている
詳細
• やりたかったゲームアクションは何ですか?
I wanted to move up to the next noble rank even though no village was available.
Maybe that is up for rules interpretation.
However, it was my last move of the game (end of round card buy), and it spent my money and immediately ended my turn without giving me the option to undo.
I would expect undo here as there normally is a choice for village and/or noble rank track. Without this choice it should prompt me so I am aware that nothing happens.
Add an undo step here, would avoid losing out on vp unexpectedly when a better option is available• このゲームアクションを引き起こす為に何を試みましたか?
.• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
.• あなたのブラウザは何ですか?
Google Chrome v131
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2025年 1月15日 15:45 •
Kayvon • これはバグではありません:
2025年 1月15日 15:51 • This has come up and been discussed already here:
boardgamearena.com/bug?id=105636
In essense, it's not your turn, so you can't undo. You have the chance to play one card and you already need to confirm it before playing, so an undo just serves as a second confirmation (e.g., end turn).
I'm closing this bug report as notabug because it was always designed to only undo during your own turn, rather than a single end-of-round action. If you'd like to file a separate suggestion for a warning when playing with full villages, we can gauge interest on it based on votes and weigh that against the implementation effort required for the UI developer.
boardgamearena.com/bug?id=105636
In essense, it's not your turn, so you can't undo. You have the chance to play one card and you already need to confirm it before playing, so an undo just serves as a second confirmation (e.g., end turn).
I'm closing this bug report as notabug because it was always designed to only undo during your own turn, rather than a single end-of-round action. If you'd like to file a separate suggestion for a warning when playing with full villages, we can gauge interest on it based on votes and weigh that against the implementation effort required for the UI developer.
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