#136795: "Fix Undo feature with tile placements- consider a restart turn option"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • あなたのブラウザは何ですか?
Mozilla v5
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • あなたのブラウザは何ですか?
Mozilla v5
-
• BGAで正しく実装されていないルールはどの部分ですか?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
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• やりたかったゲームアクションは何ですか?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• このゲームアクションを引き起こす為に何を試みましたか?
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • あなたのブラウザは何ですか?
Mozilla v5
報告履歴
imgur.com/0ePhNgw
Look around move 80-81 in the South west quadrant. I was going to close that loop with my flower ring. Instead, I only got to close the small loop and never place my tile for the other ring. It was a legal move and not a bug but it is definitely an interface issue that causes a player to not only lose the game but be upset. It's not intuitive and it requires a look at. I think "restart turn" or letting undo go back to beginning of turn resolves user interface issues.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
