#132354: "Add Beginner mode option: Shield skills that don’t have valid target"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• 何をしたいか、何をしたか、何が起きたかを説明してください
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• あなたのブラウザは何ですか?
Chrome on iPhone
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• あなたのブラウザは何ですか?
Chrome on iPhone
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • あなたのブラウザは何ですか?
Chrome on iPhone
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • あなたのブラウザは何ですか?
Chrome on iPhone
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• BGAで正しく実装されていないルールはどの部分ですか?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• あなたのブラウザは何ですか?
Chrome on iPhone
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• やりたかったゲームアクションは何ですか?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• このゲームアクションを引き起こす為に何を試みましたか?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Chrome on iPhone
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• あなたのブラウザは何ですか?
Chrome on iPhone
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • あなたのブラウザは何ですか?
Chrome on iPhone
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• あなたのブラウザは何ですか?
Chrome on iPhone
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • あなたのブラウザは何ですか?
Chrome on iPhone
報告履歴
The referenced Discord post:
"I'd prefer to keep targeting requirements as they are, because skilled players won't benefit from this very much, and new players will be hurt a lot. That said, technically you always resolve skills top to bottom, left to right. You spend the action first, gain/spend the courage, then resolve the skill. Similar to demons, if you do not have a valid target, your skill ends. My recommendation for anyone looking to get that little extra juice out of the system is to stop being n00b and get more skillz so you don't need to waste actions like that 😆." - Lowenhigh (Game Designer)
BGA Guidelines prohibit removing these possibilities: boardgamearena.com/doc/BGA_Studio_Guidelines
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III-2 Be careful about player assistance
As a rule of thumb, in order to respect the original board games, you should not introduce any player assistance feature. An assistance must not be introduced if it directly helps the player to figure out if his move is good or bad. An assistance may be introduced if it can help the player to figure out what moves are available.
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"Disallow skills that don’t have valid target"
changed to
"Add Beginner mode option: Shield skills that don’t have valid target"
To provide some bonus info: Andrew was replying to the below caution about contradicting the rulebook. He said to keep them as needing valid targets so as to not contradict the rulebook (i.e. skills are not available for use if they don’t have a valid target):
discord.com/channels/744979588366729227/792895031198351370/1268201175212232788
Here’s the rule it contradicts on page 18 of the rulebook, it’s pretty black and white:
imgur.com/a/9sqiac6
However, this has been added where it's applicable.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
