#130644: "Include round number during the game"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v126
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • あなたのブラウザは何ですか?
Google Chrome v126
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • あなたのブラウザは何ですか?
Google Chrome v126
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • あなたのブラウザは何ですか?
Google Chrome v126
-
• BGAで正しく実装されていないルールはどの部分ですか?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v126
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• やりたかったゲームアクションは何ですか?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v126
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v126
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• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • あなたのブラウザは何ですか?
Google Chrome v126
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • あなたのブラウザは何ですか?
Google Chrome v126
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
At high level play, players develop strategies for the various faction/player mat combos. These strategies often take note of how many turns it takes to achieve various conditions (getting out of the starting peninsula, getting to the factory, ending the game, etc.). When trying out new ideas it is helpful to keep track of each turn, noting what happens after how many rounds.
It can be important, for example, for Nordic to know whether Polania can reach the lake between them and the factory before Nordic can get to the factory.
Please include a counter to display which round it currently is. It can display "1" during each player's first turn, "2" during each player's second turn, etc. • あなたのブラウザは何ですか?
Google Chrome v126
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報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
