#121864: "Don't display percentage complete - it signals an imminent win"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v122
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v122
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • あなたのブラウザは何ですか?
Google Chrome v122
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • あなたのブラウザは何ですか?
Google Chrome v122
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• BGAで正しく実装されていないルールはどの部分ですか?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v122
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• やりたかったゲームアクションは何ですか?
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v122
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v122
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • あなたのブラウザは何ですか?
Google Chrome v122
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v122
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
I notice that when a player is a move away from a win it displayed 99%. Oddly, the player overlooked his win and pressed on making another move. It happened twice in the same game. Not sure why the player didn't notice he had the win in the bag.
But the trouble with the percentage is that it provides a sense of proximity to completion. It provides a sort of automatic warning signal. So at the very least, make it an option. If I'm playing, I'm more likely to note the signal and act accordingly. I don't think the interface should cue a person he has a win option. • あなたのブラウザは何ですか?
Google Chrome v122
報告履歴
I think the computation is just based on number of block built (since there is a physical limit for it).
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
