#121287: "separate second and third person strings"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
# | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • あなたのブラウザは何ですか?
Mozilla v5
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • あなたのブラウザは何ですか?
Mozilla v5
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • あなたのブラウザは何ですか?
Mozilla v5
-
• BGAで正しく実装されていないルールはどの部分ですか?
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • あなたのブラウザは何ですか?
Mozilla v5
-
• やりたかったゲームアクションは何ですか?
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• このゲームアクションを引き起こす為に何を試みましたか?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. -
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • あなたのブラウザは何ですか?
Mozilla v5
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • あなたのブラウザは何ですか?
Mozilla v5
報告履歴
${you} can change mimicked card for 1[Energy]
${you}Lecserélheted a leutánzott kártyát 1[Energy]-ért
${actplayer} can change mimicked card for 1[Energy]
${actplayer} lecserélheti a leutánzott kártyát 1[Energy]-ért
Verb endings (lecserélheted/lecserélheti) differ in second and third person. There's no singular option that would work in both cases.
KoT is a good example as the translation strings are very well tokenized. It accepts the reality that languages may have different word order or other rules.
Or there's something missing ?
${actplayer} may ${available_actions}
${you} may ${available_actions}
"available actions" would be "play X, do Y" etc. But in second and third person, "available actions" would have to be written differently. It's actually the same in English except that "may" here doesn't change form. "May" doesn't exist in many other languages, it would become part of the verb as a suffix.
In English you would say:
{you} play a card
{active player} plays a card
But in this game, {you} and {active player} both call in the same unchanged string, available actions.
I don't know if I can do two versions of the actions in the action list AND make it clear to translators, but I'll look into it.
Thanks for the precisions !
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。