#118424: "Firewalkers unplayable with fast auction"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v122
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • あなたのブラウザは何ですか?
Google Chrome v122
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • あなたのブラウザは何ですか?
Google Chrome v122
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • あなたのブラウザは何ですか?
Google Chrome v122
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• BGAで正しく実装されていないルールはどの部分ですか?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v122
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• やりたかったゲームアクションは何ですか?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v122
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v122
-
• 表示の問題を説明してください このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • あなたのブラウザは何ですか?
Google Chrome v122
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。 このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • あなたのブラウザは何ですか?
Google Chrome v122
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • あなたのブラウザは何ですか?
Google Chrome v122
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- このバグのスクリーンショットをお持ちの場合は、お好みの画像ホスティングサービス(例えば、 snipboard.io など)をご利用し、コピー&ペーストしたリンクをここに書き込んでください。
