#115338: "allow players to lock in their split before others have discarded"
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. • あなたのブラウザは何ですか?
Mozilla v5
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. • あなたのブラウザは何ですか?
Mozilla v5
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• BGAで正しく実装されていないルールはどの部分ですか?
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• やりたかったゲームアクションは何ですか?
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
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• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. • あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the current implementation, if any players are above their maximum hand size, all play is paused until all of those players have discarded. But, crucially, what they choose to discard has no bearing on any other players' decisions. All we see is that someone had too many cards, and then they had just enough.
I propose: when I have already or don't need to discard, I should be able to lock in my split. • あなたのブラウザは何ですか?
Mozilla v5
報告履歴
This would speed up the game without changing anyone's available information. Lean into the simultaneous action selection.
Unfortunately, the suggestion would require a sizeable rewrite of much of the game's code. Maybe doable in development or even alpha, but that was over a year ago.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
