#110152: "implement a better default player order algorithm"
どういった内容ですか?
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
同一内容の報告がないか、ご確認ください
もしそうなら、このレポートに投票してください。投票の多いレポートから調査されます!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
詳細
-
• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • あなたのブラウザは何ですか?
Mozilla v5
-
• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • あなたのブラウザは何ですか?
Mozilla v5
-
• BGAで正しく実装されていないルールはどの部分ですか?
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• やりたかったゲームアクションは何ですか?
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• このゲームアクションを引き起こす為に何を試みましたか?
-
• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Mozilla v5
-
• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • あなたのブラウザは何ですか?
Mozilla v5
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. -
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Mozilla v5
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
When a group plays a series of rematches, rather than rotating the first player initiative and keeping every player in the same ring, BGA should just exclude the previous first player when choosing a new one, and then assign everyone else's position at random.
This would satisfy a number of important criteria:
- it works for all games, whatever the number of players is so that it can be cleanly implemented and easily explained
- it would alternate the first player turns of 2 player games, which was the original and very popular reason for this work
- it would not have Player Y follow Player X in game after game after game
I already started a discussion thread on this topic here: forum.boardgamearena.com/viewtopic.php?p=164654#p164654
There I give more detail on the status quo, motivation for a change, pros and cons, and even a pseudocode implementation. • あなたのブラウザは何ですか?
Mozilla v5
報告履歴
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
