#110003: "Randomize seat order when playing a rematch "
どうしましたか?以下から選んでください
どうしましたか?以下から選んでください
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v120
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v120
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• あなたのブラウザは何ですか?
Google Chrome v120
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• あなたのブラウザは何ですか?
Google Chrome v120
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• BGAで正しく実装されていないルールはどの部分ですか?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v120
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• やりたかったゲームアクションは何ですか?
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v120
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• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
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• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v120
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• 表示の問題を説明してください もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• あなたのブラウザは何ですか?
Google Chrome v120
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
-
• このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
• あなたのブラウザは何ですか?
Google Chrome v120
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
We just started a (7 player) rematch and as far as I can tell we are seated in exactly the same places. This can have a pretty big impact in a game like this with such high neighbor interaction; I recommend that you implement truly random seat order, for reasons of fair competition, but also because it's fun to switch things up and play off of different people's styles.
• あなたのブラウザは何ですか?
Google Chrome v120
報告履歴
As game developers, we can control aspects of the game's specific implementation. We're not BGA employees, so we have no access to configure servers, elo ranking, turn timeouts, connectivity, etc.
Closing as not a game bug, but feel free to file a bug on the site level if this is a recurring problem for you.
That may be, but bear with me as I think I've found something worth trying. Specifically it looks like you have a variable available to you as devs:
> I believe the site already does what you're requesting when you do a rematch...maybe this should be marked as implemented?
No, we did make this game with the rematch button, and it did claim in the log that "Rematch with the exact same players detected: player order has been swapped." But, this is not true, they put us in the same seats. [This forum post](forum.boardgamearena.com/viewtopic.php?p=157139#p157139) says that what that message really means (contrary to its plain English) is that the player positions are identical but the first player has rotated by one. For a simultaneous-action game such as this, that means nothing changes at all. :(
Another message in that thread suggests that you can disable this rotation behavior: en.doc.boardgamearena.com/Game_meta-information:_gameinfos.inc.php#Disable_player_rotation_in_case_of_rematch
> // When doing a rematch, the player order is swapped using a "rotation" so the starting player is not the same
> // If you want to disable this, set this to true (even if the comment in your game file say the opposite).
> 'disable_player_order_swap_on_rematch' => false,
What would you like changed within the game's implementation given that we have no way of knowing whether this is a rematch?
I may have that wrong, but at the very least swapping order is useless for this game, if not actively counterproductive.
Here are some other threads I dug up about this:
forum.boardgamearena.com/viewtopic.php?p=45229#p45229 shows when it was originally implemented, mainly to appease players of 2p games, but affecting everyone
forum.boardgamearena.com/viewtopic.php?p=46949#p46949 shows the same site-wide dev defending the deterministic ordering, on the grounds that lots of people asked for it (linking back to the first thread).
But again, in the case of The Great Split, there is no upside to this turn order rotation, so IMO `disable-player-order-swap = True` will be a big improvement for your players.
Your second link even supports what I'm saying: This is controlled by BGA, not by individual game implementations.
What would you like changed *within this game's implementation* given that we have no way of knowing whether this is a rematch?
One step towards this goal is to turn off this (IMO ill-conceived) seat rotation feature. I suspect that would randomize all seatings, which is what I prefer, but even if it only shuffled us around some of the time, that would be an improvement.
報告に書き加える
- 他のテーブルID/行動ID
- F5キー(ページの再読込)で問題は解決されましたか?
- 問題は何回も起こりましたか?毎回 起こりますか?ランダムに起きますか?
- もしこのバグのスクリーンショットがあれば(素晴らしい!)、Imgur.com等を使ってアップロードし、リンクをコピー&ペーストしてください。