#108365: "Consider displaying an empire's theocracy layout before prompting for agent locations"
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| # | Status | Votes | Game | Type | Title | Last update |
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詳細
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• もしあれば、画面に表示されたエラーメッセージをコピー&ペーストしてください
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• 何をしたいか、何をしたか、何が起きたかを説明してください
• あなたのブラウザは何ですか?
Google Chrome v120
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• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • あなたのブラウザは何ですか?
Google Chrome v120
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• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • あなたのブラウザは何ですか?
Google Chrome v120
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• ブロックされたときの表示は何でしたか(空のスクリーン?一部のみのゲームインターフェイス?エラーメッセージ?)
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • あなたのブラウザは何ですか?
Google Chrome v120
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• BGAで正しく実装されていないルールはどの部分ですか?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• ルールの間違いはゲームのリプレイで確認できますか?そうであれば、行動番号は何番ですか?
• あなたのブラウザは何ですか?
Google Chrome v120
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• やりたかったゲームアクションは何ですか?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• このゲームアクションを引き起こす為に何を試みましたか?
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• これを行おうとしたときに何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v120
-
• どの段階でこの問題が起こりましたか?(画面の指示はどうなっていましたか)
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. -
• ゲームアクションを行おうとしたとき、何が起こりましたか?(エラーメッセージ、ステータスバーメッセージ、他)
• あなたのブラウザは何ですか?
Google Chrome v120
-
• 表示の問題を説明してください If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • あなたのブラウザは何ですか?
Google Chrome v120
-
• あなたの言語の代わりに、表示されている英語の文章をコピー&ペーストしてください。 If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. このテキストは翻訳ページで翻訳可能になっていますか?もしそうならば、24時間以上前に翻訳されていますか?
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • あなたのブラウザは何ですか?
Google Chrome v120
-
• 何を意味するのか、簡単に理解できるようにあなたの提案を正確かつ簡潔に説明してください。
In the case of a religious war that changes the theocratic status of an empire, it would be helpful to show the empire as its new type before prompting the user to choose the positions of any surviving agents.
The screenshot below will make it easier to understand what I'm talking about here. Basically: I played a successful Reformation one-shot in Byzantium, which had previously been a medieval state. I had one surviving agent, a Reformist knight, so the game prompted me to choose the city where I wanted to place that agent. When making this choice, a player will want to consider what types of levies each city will raise. But that information doesn't seem to be available in this case, because at the time the game displays the prompt, it is still displaying Byzantium's medieval state card rather than its Reformist theocracy card.
In my screenshot, I'm asked to choose between Tana and Caffa. If one of those cities has a rook as its levy and the other has a knight, then I want to choose the rook city, to maximize my potential campaign strength later. But I can't see what the levies will be once the theocracy is in place. In this particular case it doesn't matter, because both cities have rook levies in the Reformist Byzantium, but hopefully you can see what I mean in general. • あなたのブラウザは何ですか?
Google Chrome v120
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- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
